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About the StoryAn ordinary day in the life of an ordinary person. [blurb from IF Comp 2008]
30th Place - 14th Annual Interactive Fiction Competition (2008)
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Number of Reviews: 2
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(Spoiler - click to show)In order to fully win the game you need to hug the other shy person at the meeting. Given that she isn't named or otherwise described in familiar terms, you don't seem to know her. I also have some social anxiety issues, not even nearly as bad as depicted in the game, and if someone I didn't know walked up and hugged me, instead of being all happy and comforted, I would panic and never attend the meeting again. It's slightly less creepy if we assume "you" are female, but how about making the winning conditions something a little less harassing, like greeting her with a smile, or even shaking her hand? I know this is probably me reading more into it than is actually there, but seriously, don't touch the anxious people unless they've explicitly said it's ok. *twitch*
A short, small slice of life game., May 16, 2016
It's fairly typical for a 'My apartment' type game. There are a couple of guess the verb issues, but on the other hand the writing is very good in places, especially crossing the road.
It turns out the game has a hidden aspect to it, described in the ABOUT text, that puts an interesting spin on the action. I took about 10 minutes to play it.
Freedom on IFDB
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This is version 3 of this page, edited by David Welbourn on 10 December 2008 at 1:03pm. - View Update History - Edit This Page - Add a News Item