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Lies & Cigars

by Katherine Morayati

Mystery
2019

Web Site

(based on 2 ratings)
1 member review

About the Story

A mystery story, told in the format of a branching interview with multiple characters, set and photographed in Astoria, Queens. Originally commissioned for Now Play This, 2019.

Game Details

Language: English (en)
First Publication Date: April 6, 2019
Current Version: 1.0
License: Freeware
Development System: Raconteur
Forgiveness Rating: Merciful
IFID: 1CAD7784-BF0E-4020-B6FA-C8E6BF90BC87
TUID: pon8avkherkse27w

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1 of 1 people found the following review helpful:
A complex, innovative multimedia work about NYC mediaites , June 7, 2019
by MathBrush
Related reviews: 15-30 minutes
This hypertext work uses Undum and Raconteur to create a relatively rare system for IF (I can’t really think of any parallels to it). The premise of the game is technology allowing you to interact with memories of the past. (Bizarre corporate emotio-tech is a theme in a few Morayati games, like Laid Off at the Synesthesia Factory and Take). The mechanics of the game are selecting from a frequently-refreshed menu of questions followed by curating everyone’s responses (asking for clarification or rejecting the comment).

These mechanics are opaque, and intentionally so. You are meant to get a feel for the game through experimentation. I’m still not sure quite how it works after several playthroughs, but rejecting everything vs rejecting nothing certainly has an impact. Certain characters take on strong personalities once you begin picking them out.

The story is a sort of decadent ironic self-gazing thing, something you could imagine bored aristocrats writing about their hobbies a few weeks before a brutal revolution toppled them. Wealthy New Yorkers (here meaning ‘people who actually have somewhere to live in NYC due to their job) have a party where they trash a historical(ish?) building, are cruel and vapid to each other, and basically act like upper class jerks.

It gives a glimpse into another world. But I vaguely bounced off the interaction and setting, as I always felt like an outsider. Although that may be the whole point.

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This is version 1 of this page, edited by km on 2 June 2019 at 4:03pm. - View Update History - Edit This Page - Add a News Item