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1-4 of 4
1 of 1 people found the following review helpful:An implementation of Planetfall's sample transcript, July 5, 2017
The original transcript ends in a premature death. This game does not; however, the new ending sequence is barely there, a matter of a few moves.
It's well-done, but very small. The smallness is even smaller when the game informs you that portions are blocked off because its not finished by the author.
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>VERBOSE -- Paul O'Brian's Interactive Fiction Page
- Dave Chapeskie (Waterloo, Ontario, Canada), April 23, 2008
An implementation of the sample transcript included in Planetfall, with some modifications. Not exactly up to the quality of Balances; very little is implemented beyond the minimum necessary to reproduce the transcript. The author indicates that it is a work in progress.
-- Carl Muckenhoupt
The second release of this one is fleshed out quite a bit more than the first one, so it's not just the Infocom sample transcript anymore. The additional content isn't especially revolutionary--standard sci-fi puzzles--but it's not bad either, and the implementation is reasonably solid. The ideas are still mostly Steve Meretzky's, but that's not a bad thing, and it works okay as an homage of sorts.
-- Duncan Stevens
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