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About the StoryYour decision to spend a quiet weekend in the cabin that belonged to your second cousin (now gone missing) was not so strange. The strange things only started afterwards, when you started poking around the cabin. Nobody could have guessed what you would discover...
The Crystal Palace was first published for the Thanksgiving Speed-IF 2011. The author intends to make at least a minor update, and greatly appreciates any feedback (plot holes, bugs, etc) to email@example.com
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1 of 6 people found the following review helpful:Simple yet interesting.., December 5, 2011
by blu_gtar87As the description says, you are staying at a family member's cabin. As you play, you immediately notice that navigation is easy. Personally, I dont like games where it is a maze (I go west. Then I go east, but am not where i previously was. see what i mean?). This is clear, easy navigation. The game also captures your interest and the flow picks up quick. Only con is that its short. I do believe tho, not to spoil anything, that the game could possibly be longer than my experience based on the beginning events. I think I just simply got "lucky" and hit the jackpot right off.
Pros: Interesting, Easy to navigate, Good puzzles
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An entry in the 2007 One Room Game competition. You are on vacation in a cabin far from anywhere, snowed in, unable to reach civilization for several hours at least. You are bored.
This is version 2 of this page, edited by Emily Boegheim on 6 December 2011 at 6:56am. - View Update History - Edit This Page - Add a News Item