Buck Rockford Heads West

by J. J. Guest profile

2023

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Number of Ratings: 6
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1-6 of 6


- EJ, January 27, 2024

1 of 1 people found the following review helpful:
Hilarious short game with a simple ending that made me think, January 7, 2024

I played “Buck Rockford Heads West” by J.J. Guest a few times as part of the IF Short Games Showcase 2023.

I really liked the humor. I feel like this style of comedy is based on Chuck Norris jokes, but I’m not sure if that’s deliberate. (The author has since told me it isn't.) Maybe there is something floating around in the collective consciousness, since Wikipedia says there are a few other types of joke like this.

The themes

“Buck Rockford” is not a serious game at all. However, the tongue-in-cheek ending in which the titular character “runs out of country” built up more of a punch each time I finished the story.

I read somewhere that there are mainly two ways to end a Western: somebody dies in a duel, or somebody leaves town. I think “Buck Rockford” kind of takes the second type of ending to its logical conclusion, even if the logic in this case is bizarre moon logic.

I also briefly considered whether “running out of country” was in any way a political statement about excess, but there’s not really anything in the text to support that. I guess the story is poking fun at overly macho cowboy tropes, but it’s not aggressively satirizing excessive masculinity in the way that some Paperblurt games did during Twine’s breakout years.

The form

One more thing ... Buck Rockford’s “running out of country” ending also meshes nicely with the form of the story. It’s an Ink game that unspools, so the player runs out of story or content by the end of the game in the same way that Buck Rockford runs out of country.

Incidentally, there was a Twine Western game called Even Cowgirls Bleed in 2014 that used the same unspooling format. It has the same sort of brevity and finality and (to an extent) the same irreverent humor as “Buck Rockford.” It has more explicit sexual/gender politics, more explicit violence, and is much heavier and darker in the end. It also has a unique “hover trigger” interaction style.

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- Zape, January 2, 2024

- Flapcats, July 29, 2023

2 of 2 people found the following review helpful:
A blend of good old western life and unsettling humor, July 25, 2023
by MathBrush
Related reviews: less than 15 minutes

This game was written for the Neo Twiny Jam in 500 words or less.

I played this game the day after Pioneer Day. This holiday is only really celebrated in Utah, where I don't live right now, but I celebrated it by telling stories about my pioneer ancestors to my kid. They journeyed west over the plains in the 1840's and 50's, and lived western lives, like being a coal miner in Nevada or running a farm in Utah.

Growing up in Utah, a state with a religious majority, we were required to learn Utah history every three years but religion was not allowed to be mentioned. So besides the occasional Native American history, we spent almost all of those years learning about Mountain Men like Jim Bridger.

So this game brought back a lot of thoughts. It's pretty short. You play as a kind of mountain man who lives through multiple stages of life, each with a varying amount of its own branches. Each life drives you further, inexorably west.

If this was just a straight-up western, I'd probably give 3 or 4 stars. But little bits of deadpan humor are slid in that really enhance it. Sometimes I had to read it twice before I realized how funny it was. And some of it is almost not humor but just an unsettling inconsistency, a literary uncanny valley.

Anyway, the game itself is quite small and I have a whole cloud of baggage attached to it so if someone reads this and plays it and thinks 'That was it?' yes, that was it, I just liked it.

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- Edo, June 27, 2023


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