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1-12 of 12 >INVENTORY - Paul O'Brian writes about interactive fiction Really provocative premise. Loved the Twilight Zone feel of things, and finding out more about character’s (and character’s father’s) past worked quite effectively. On the downside, some fairly significant omissions.
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| Direct link | Add a comment - Edo, January 4, 2022 - Zape, April 18, 2021 - Elternabend, December 5, 2017 - Cory Roush (Ohio), July 19, 2017 2 of
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A mid-length, early, serious alien abduction game, February 3, 2016by MathBrush This game was entered in the 1996 IFComp, where it took 9th place. In this game, you play a backwoods fellow who is convinced that aliens have been messing with his brain, just like they messed with his father. Was this review helpful to you? Yes No Remove vote | Add a comment
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Abduction or Delusion?, August 26, 2012by E.K. "Assuming you haven’t lost your grip on reality, you are Isaiah Knott, a twenty-seven year old man from the Appalachian mountains". The question is, have you lost your grip on reality? Your partner thinks you have, and the whole town is sure your dad was crazy. And it's all down to those darn UFOs. Was this review helpful to you? Yes No Remove vote | Add a comment
- perching path (near Philadelphia, PA, US), December 4, 2009 - Audiart (Davis, CA), January 3, 2009 - DancesInPuddles (Wales), November 19, 2008 Baf's GuideAre you crazy? Perhaps. Your father started rambling about aliens when he went mad, and now the same aliens are apparently giving you a series of intelligence tests in a simulation of your home town. A short Twilight Zone-ish story with a convincing rural Appalachian setting, a strong element of mystery, a back-story that's revealed over the course of the game, and a tricky double twist ending. It is possible to lock yourself out of victory by solving a certain puzzle too soon. -- Carl Muckenhoupt
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