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About the Story"Will you, the Valley King's most trusted warrior, rescue his Lady Amanda from the gruesome clutches of the evil Unnkulians? Along the way to victory (or, <shudder>, defeat!), you will:
o Find out about the ancient days of the Valley,
o Meet the King's faithful (but not so bright) Valley Patrol,
o Explore *beautiful* Lake Draounheer,
o Discover the ancient burial ground of your ancestors,
o Become frustrated with the pesky Stoll and his Stoll Bridge, and, of course,
o Meet that wondrously wacky Wowsa Willy!" (author's blurb, from The (Other) TADS Games List version 1.2)
-- Carl Muckenhoupt
In summary, Unnkulia Zero is even better than the other games in the series - the puzzles are excellent, the game challenging, the humour pitched just right for my taste. It's worth playing the games in the order in which they were written, to get the full effect and appreciate the nuances.
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The best so far of the Unnkulia series; more mature and better-developed, February 4, 2016
The game references all previous games, with locations like Dawg Rock and Dragon's Lair for Unnkulia II and the grate, lake, and some underground areas of Unnkulia I. It also openly (by name) references Colossal Cave Adventure on several occasions, including a dwarf that throws knives at you in a cave and a toll bridge/troll bridge/stoll bridge.
This game is completely overshadowed by Curses! which came out the same year, and which had a coherent, interesting plot and incredible production values.
For fans of the Unnkulia series, this is the best so far (I haven't tried The Legend Lives! yet, which I hear is good).
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