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by Jac Colvin


Web Site

(based on 10 ratings)
2 member reviews

About the Story

There is an old adage: When you hear hoofbeats, think horses.

However that particular piece of advice does not always hold true.

Game Details

Language: English (en)
First Publication Date: October 1, 2019
Current Version: Unknown
Development System: ChoiceScript
Forgiveness Rating: Polite
IFID: Unknown
TUID: d9j9qyq6zfka25zg


28th Place - 25th Annual Interactive Fiction Competition (2019)

Editorial Reviews

Viv Dunstan
I also liked the feel of the setting that was evoked, with the mythology and folklore described, and well introduced to both player and central character.
See the full review

Comfort Castle
Each-uisge is a short ChoiceScript game based on Scottish folklore. The player plays as a child who becomes entranced by a wild and dangerous horse who the milkman has acquired and yoked.
See the full review

The Short Game
Audio review. Starts at 40:16 (15 mins)
See the full review


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Number of Reviews: 2
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1 of 1 people found the following review helpful:
A well written folk horror tale, November 19, 2019
> Sunlight filters through the window, while a cool breeze brings the scent of wildflowers and stirs particles of dust into the air where they shimmer as if made of magic. But that's not all, the wind also carries the approaching sound of hooves as they strike the cobblestone road that runs close by your window.

This is the first paragraph of the game. Consider the ambiental detail transitioning to a more specific event preceding the beginning of the action. Some reviewers have pointed that the the writing is verbose and could be trimmed, but I disagree. This choice of details, told in this order, has a rhythm that a lot of interactive fiction never really gets. This is good writing.

The story is a simple folk horror tale, and perhaps stakes are not too high, but they don't need to. It totally gets the necessary tone.

Some of the interactions and choices could be better thought, but the game offers a sense that choices matter, and clearly points at the ghost paths that you didn't choose.

This is a promising game from a new author.

1 of 1 people found the following review helpful:
A Scottish horror story in the days of horse-drawn carts, October 9, 2019
by MathBrush
Related reviews: 15-30 minutes
This game satisfies my criteria for 5 stars:

Polish: This game has been well-tested, includes achievements and stats, has a pleasing choice structure.

Descriptive: The mother, Macleod, the protagonist, and especially the horse were vivid characters.

Interactivity: I felt like I had real choices that could affect the game, and saw the effect of some of those choices.

Emotional impact: I was drawn into the story and could identify with the protagonist.

Would I play again?: I would definitely revisit this. Lovely game.

In this game, you play a young girl who suspects that there is something unusual about her neighbors new horse. She's drawn into a web of tales and choices, and has to decide whether to obey her mother or follow her own mind.

If you enjoyed Each-uisge...

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This is version 9 of this page, edited by Jacic on 19 November 2019 at 6:46pm. - View Update History - Edit This Page - Add a News Item