Return to the game's main page
Reviews and Ratings
1-4 of 4
A 15-puzzle, a big maze, and one other puzzle, April 18, 2016
by MathBrushThis game was intended to recall Scott Adams' early adventured, which were spare due to space limitations. However, they also used evocative and unexpected descriptions given the space. This game just cuts down room descriptions, with no evocativeness.
The puzzles include getting a kitchen down from a tree and a large maze with no redeeming qualities.
Where this game shines is its implementation of the sliding 15 puzzles where you have tiles numbered 1-15 on a 4x4 board and must get them in the correct order. The puzzle is shuffled randomly each game, but the author let's you opt out.
Was this review helpful to you? Yes No
More Options| Add a comment
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
- NiMuSi (London, UK), February 23, 2008
Yet another minimalist treasure hunt. Four valuable items are in your neighborhood, protected by easy puzzles, including a grid maze. The title derives from the game's most complicated and only interesting object: an implementation of the famous 15 puzzle (sliding blocks on a 4x4 grid), with a rather good text interface that lets you specify multiple moves on a single line without hassle.
-- Carl Muckenhoupt
1-4 of 4 | Return to game's main page