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100,000 Years

by Pierre Chevalier


(based on 21 ratings)
3 member reviews

About the Story

The longest short story ever.

Game Details

Language: English (en)
First Publication Date: September 29, 2013
Current Version: Unknown
License: Freeware
Development System: Twine
IFID: Unknown
TUID: 2imb8d3rx5bolywr


33rd Place - 19th Annual Interactive Fiction Competition (2013)


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Number of Reviews: 3
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3 of 3 people found the following review helpful:
Time keeps on slipping, slipping, slipping, November 16, 2013
by Molly (USA)
There is not a whole lot to 100,000 Years. It is basically a hypertext adaption of the hoary old SF premise suggested by the title. No, not that one, the other one, with the (Spoiler - click to show)space aliens and (Spoiler - click to show)repeating timelines and junk. It's competently implemented within its very small limits, but unfortunately it shares a problem with lazy SF in that it barely uses its premise, either as a metaphor to tell us something about ourselves or just to entertain. Even a bit of randomness in the text might make 100,000 Years a bit more meaty. Still, it's probably worth a look. Just don't expect too much.

1 of 1 people found the following review helpful:
Very short (less than one minute), but interesting take on history and future, February 3, 2016
This game is a one-trick pony. At first, I thought it would be a random text generator like Begscape. However, it turned out to be much simpler.

Once I thought it through, I enjoyed it. Not much else to say.

1 of 1 people found the following review helpful:
Barely a game, December 5, 2013
I give this two stars because the writing is pretty good, in its self-imposed succinctness, and the story ties together well. But the premise is hardly original, and this isn't even a CYOA: there are no choices.


This is version 3 of this page, edited by genericgeekgirl on 1 October 2013 at 9:23pm. - View Update History - Edit This Page - Add a News Item