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24th Place - 19th Annual Interactive Fiction Competition (2013)
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Number of Reviews: 1
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A multiple-futures/presents Twine game involving mental illness, September 28, 2017
The backstories involves jealousy, betrayal, love, profanity, and so on. The game is fairly short, but can be replayed several times.
The writing was descriptive, and the interactivity worked, but the story just didn't click with me, and It didn't feel all the way polished.
Saving John on IFDB
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Games about experiencing chronic/long-term illness by verityvirtue
Games which primarily involve the experiences of the PC or an NPC with an illness, which may involve their experiences with healthcare professionals and other services. Not to say there isn't a place for games whose PCs have a long-term...
This is version 2 of this page, edited by genericgeekgirl on 1 October 2013 at 10:00pm. - View Update History - Edit This Page - Add a News Item