Shadow Fox's Wish List

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Kerkerkruip, by Victor Gijsbers
Average member rating: (69 ratings)

Kerkerkruip is a short-form roguelike in the interactive fiction medium, featuring meaningful tactical and strategic depth, innovative game play, zero grinding, and a sword & sorcery setting that does not...

Leadlight, by Wade Clarke
Average member rating: (34 ratings)

15-year-old Belinda Nettle is studying at Linville Girls High School in Australia's Blue Mountains. After falling asleep in the library one afternoon, she wakes from her mundane existence into a nightmare...

Lock & Key, by Adam Cadre
Average member rating: (77 ratings)

The Mulldoon Legacy, by Jon Ingold
Average member rating: (45 ratings)

"In the event of my disappearance, my legacy shall not be distributed until every room in my museum has been searched in case I can be located." --Last Will and Testament, E. Mulldoon.

PataNoir, by Simon Christiansen
Average member rating: (58 ratings)

The Baron's daughter is missing, and you are the man to find her. No problem. With your inexhaustible arsenal of hard-boiled similes, there is nothing you can't handle.

The Reliques of Tolti-Aph, by Graham Nelson
Average member rating: (15 ratings)

"It used to be said that there are two kinds of magic-user: those who have been to Tolti-Aph, and charlatans. It used to be generally understood that the attempt to prove oneself in the unforgiving society...

Retarded Creatures and Caverns, by John Wilson
Average member rating: (3 ratings)

Life in the SHYRE had its advantages: it was relatively peaceful and for most of the time quite uneventful; but occasionally something would take place that could make you wish that you were a million miles...

Savoir-Faire, by Emily Short
Average member rating: (131 ratings)

The beautiful life is always damned, they say. As for you, you've overexpended yourself: fifteen years of prominence, champagne, carriage rides in the Tuileries, having your name whispered behind...

To Hell in a Hamper, by J. J. Guest
Average member rating: (112 ratings)

Professor Pettibone, eminent Victorian balloonist, has a problem. He can't get it up. His balloon that is. If he can't reach an altitude of 20,000 feet, and soon, both he and his mysterious travelling...

Walker & Silhouette, by C.E.J. Pacian
Average member rating: (51 ratings)

Team up with a dashing detective and an iconoclastic flapper to solve absurd and unfathomable crimes in this interactive story - where you control the action just by typing or clicking highlighted words in...

Winter Wonderland, by Laura Knauth
Average member rating: (43 ratings)

"Young Gretchen could have only imagined the fanciful events that were to occur before finding herself lost in a winter wonderland." [--blurb from Competition '99]

Worlds Apart, by Suzanne Britton
Average member rating: (90 ratings)

For over 20 years, I dreamed about an alternate universe I called the Higher World. For three of those years, I poured almost all of my creative energy into a novel-length story set in that universe. Worlds...

Yon Astounding Castle! of some sort, by Tiberius Thingamus
Average member rating: (8 ratings)

In this adventure, findeth ye olde treasures from within yon castle. Maketh friends as ye o'ercome meddlesome goblins! Outwitteth ye riddling gnome! Resizeth ye belts & belt-like things! Can ye getteth all...

You Will Select a Decision, by Brendan Patrick Hennessy
Average member rating: (77 ratings)

A pair of knock-off choose your own adventure books from Soviet-era Kyrgyzstan.

Zork, by Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling
Average member rating: (32 ratings)

Also known as Dungeon. The original mainframe game that was later split and adapted into the Zork trilogy for microcomputers.

Zork I, by Marc Blank and Dave Lebling
Average member rating: (218 ratings)

Many strange tales have been told of the fabulous treasure, exotic creatures, and diabolical puzzles in the Great Underground Empire. As an aspiring adventurer, you will undoubtedly want to locate these...


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