Home | Profile - Edit | Your Page | Your Inbox Browse | Search Games   |   Log In

Download


exhibit21.gam
packaged together with sounds
For all systems. To play, you'll need a TADS 2 Interpreter - visit tads.org for interpreter downloads.
exhibit.exe
packaged together with sounds
Windows Application (Windows 98 and later)
exhibit.gam
original competition entry, not packaged with sounds
For all systems. To play, you'll need a TADS 2 Interpreter - visit tads.org for interpreter downloads.
readem.txt
Author's notes
wife.mp3
Sound file
student.mp3
Sound file
boy.mp3
Sound file
critic.mp3
Sound file
Feelies
Zip file containing scans of the original feelies, including an obituary clipping, invitation to the exhibition, and guide to the references in the paintings.
(Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

Exhibition

by Ian Finley

Slice of life
1999

(based on 21 ratings)
1 member review

About the Story

"The Hartman Gallery extends their invitation to an exhibition of Anatoly Domokov's "American Paintings." Who draws the line between art and life? HTML enhanced." [--blurb from Competition '99]

Game Details

Language: English (en)
Current Version: 2.1
License: Shareware
Development System: TADS 2
Baf's Guide ID: 311
IFIDs:  TADS2-0E7CEA71355019CDD9C9B4D960AE634C
TADS2-6C3BDF4A48E4A928B4FD95BFF21622B0
TUID: ruaersctvvr7t6vh

Awards

Nominee, Best Writing; Nominee, Best Individual NPC; Nominee, Best Individual PC - 1999 XYZZY Awards

5th Place - 5th Annual Interactive Fiction Competition (1999)

Editorial Reviews

Baf's Guide


Closer to static fiction than a game, but still a masterfully done work, Exhibition tells the story of an artist through four people--his wife, a critic, a boy, and a student--exploring the gallery where his paintings are hanging, shortly after he's committed suicide. You play all of the characters; you can switch back and forth between them whenever you want, and the way you go through the story--whether you view all of the paintings as one character before you go on to the next character, or view one painting as all four characters, or some combination--is likely to affect how you experience the story, since the various takes on the artist have very little in common. The writing is terrific; each of the characters has a distinctive voice, and what they say about the artist illuminates them as much as it does the artist. The major drawback, however, is that the interactivity aspect is minimal; there's very little to do other than look at each painting through each set of eyes, meaning that the story doesn't really have any sort of pace; if the player finds the whole thing somewhat distancing, as some have, that may be why. Still, it's an intriguing experiment. There's background music as well--Mussorgsky's "Pictures at an Exhibition," natch--though some have elected to turn it off, since it does get repetitive after a while.

-- Duncan Stevens

SPAG
[...] the depth of characterization is highly unusual for IF, and it struck me along the way that I would find it genuinely entrancing if I sensed that understanding the character would somehow lead me to understand something, accomplish something--even within the game. Exhibition, in other words, may be significant more for what it could lead to--development of a particular character in order to move a story--than for the story it actually tells, where the trials and tribulations of the artist are the plot.
-- Duncan Stevens
See the full review

>VERBOSE -- Paul O'Brian's Interactive Fiction Page

Exhibition is a game of absences. It has no plot. It also has no puzzles, at least not in the way we're used to thinking about puzzles. There are no takeable objects whatsoever in the game, and most of the action consists of standing around examining things. What it does not lack, however, is quality. It's a masterwork of storytelling, creating a spellbinding narrative from spaces inbetween. I loved it.
See the full review

Tags

- View the most common tags (What's a tag?)
(Log in to add your own tags)

Member Reviews

5 star:
(9)
4 star:
(8)
3 star:
(2)
2 star:
(2)
1 star:
(0)
Average Rating:
Number of Reviews: 1
Write a review


1 of 1 people found the following review helpful:
A puzzle-less game in the 'shocking confessional' style of fiction, February 3, 2016
This game has no puzzles whatsoever, which is not necessarily a drawback. Games like Galatea and Aisle have shown that such things can be done effectively.

The game consists of an art gallery where four different characters can view 12 different paintings. Each person has a different take on the painting, and often you can discover the 'true meaning' of a painting from one character and not the other.

The game shows how art is partly the author and partly the viewer, and how the viewer creates art as it observes it. In this respect, it reminds me a lot of "Creatures such as we" by Lynnea Glasser.

I didn't enjoy the genre of the tale, though. It has the breathy, shocking, Schadenfreude feeling that's so popular. Books like the Kite Runner or Mudbound or other books where the characters have horrible or depressing secrets and it all comes together to a kind of gritty 'determination to live despite all' don't entice me. The story did not move me, which I found disappointing, considering that I'm a big fan of Ian Finley's work.

If you enjoyed Exhibition...

Related Games

Other members recommend these games for people who like Exhibition, or gave both high ratings:

Ribbons, by J. D. Berry
Average member rating: (6 ratings)

Submerge, by Joshua Houk (as Carlos Percival Saldanha)
Average member rating: (8 ratings)
"You could see the damage immediately. Open scar in her hull. Aside from that, nothing too bad. Some barnacles have already started attaching themselves to the underside. Some paint peeling where there were scratches in the white. Fixing...

The Crescent City at the Edge of Disaster, by Emily Short
Average member rating: (11 ratings)
A Speed-IF featuring New Orleans, Emeril, and armed hamsters.

Suggest a game

Recommended Lists

Exhibition appears in the following Recommended Lists:

Noteworthy Games Which Can't Be Played on iOS or the IFDB by Walter Sandsquish

IFDB Top 100 by Pegbiter
An automatically updated list utilizing an IMDb style Bayes estimator to calculate weighted ratings based on all IFDB ratings. Questions and comments can be placed here....

Polls

The following polls include votes for Exhibition:

Autonomic narration by Artran
I'd like to discover more games like Photopia, Rameses or Glass, in which the narration is rather independent on a player, and in which the interaction is somewhat limited because of strong characterisation and lack of real puzzles. In...

Vivid games by Jeff Sonas
I'm looking for games that evoked strong feelings or strong mental images that stayed with you long after you finished the games.

Games that show everyday life by Sam Jackson
I'm looking for preferably short games that focus on part of someone's life in our world and preferably our time. I would like games with an emotional focus.

See all polls with votes for this game

Links




This is version 8 of this page, edited by Edward Lacey on 19 April 2013 at 6:07pm. - View Update History - Edit This Page - Add a News Item