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enter.z5
Release 1
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
enterprise.blb
Release 2
For all systems. To play, you'll need a glulx interpreter - visit Brass Lantern for download links.

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The Enterprise Incidents

by Brian Desilets

2002

(based on 2 ratings)
1 member review

Game Details

Language: English (en)
Current Version: 1
License: Freeware
Development System: Inform 6
Baf's Guide ID: 2369
IFID: ZCODE-1-020428-CB1C
TUID: ld1f3t5epeagilfz

Editorial Reviews

IF-Review
"The Enterprise Incidents" is a game about middle school, by Brendan Desilets. Since Mr. Desilets is known for using interactive fiction in his classroom, I assumed when firing up the game that this one would be intended as introductory IF for a middle-school audience; and indeed that is more or less what I got. Though it calls itself a fantasy, it's pretty much slice-of-life stuff, the only fantastic element being the relative mildness of the characters involved. Middle school as I remember it was considerably more raw than this.
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Number of Reviews: 1
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3 of 4 people found the following review helpful:
Interesting short story, November 27, 2010
by Aintelligence (Canada)
Related reviews: School, short
This is a short story about delivering candy grams to all of the classes In the school.  The adventure is different from most adventures, designed not with a gripping plot, or suspenseful, or difficult, but designed to ease beginners into interactive fiction.  
( side note: I was impressed at how non-linear the story was, letting you go in any order you wished)
There were two things though which could have been slightly better.

Firstly, the so-called puzzles were just word problems which had to be solved, and actually I thought that was a cool idea, but those were the only puzzles (except finding who to give the cards to but these are hardly puzzles) I thought that the riddles were ingenious, one relating largely to interactive fiction, but as I said interactive fiction needs puzzles which involve the use of examining objects and using them to their full potential. 

  The story includes a small middle school romance (oh those days) but all in all the story is relatively plotless and non-descript.  This I feel is almost too bad.  Sure,it's for beginners, but plot and characters are really what interactive fiction is all about, so it would have been nice to expose the players to a decent plot. 

All in all though, it was enjoyable and a good example of interactive fiction originality.
Note: this rating is not included in the game's average.

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