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Story File
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
Source code
BSD-licensed (see License sub in the code or type "license" in game) source code, written for Inform 5 with the French libraries.

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Brume

by Rémi Verschelde (Akien) profile

2008

Web Site

(based on 7 ratings)
2 member reviews

About the Story

A small game that won the French IF Comp 2008, in which you have to find the exit of an unknown room... but you wake up in some kind of altered state if I may say so...

The emphasis has been set on the environment, the general ambiance and perceptions of the player, more than on the enigmas which remain quite simple.

Game Details

Language: French (fr)
First Publication Date: November 23, 2008
Current Version: 2
License: BSD
Development System: Inform 6
Forgiveness Rating: Polite
IFID: ZCODE-2-301208-F846
TUID: kc6qs3ene5morvlm

Awards

1st Place - French Comp 2008

Editorial Reviews

IFiction-FR
Webpage of the French IF Comp 2008
This is the webpage of the French IF Comp 2008, with links in the end to the marks and reviews of the different games.
See the full review

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Member Reviews

5 star:
(0)
4 star:
(5)
3 star:
(1)
2 star:
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Average Rating:
Number of Reviews: 2
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5 of 6 people found the following review helpful:
Brume as played in the French IFComp 2008, March 19, 2011
by Felix Pleșoianu (Bucharest, Romania)
Related reviews: French IFComp 2008

While the English interactive fiction community regards long, elaborate works as an ideal, French authors seem to prefer small but well-made games (Ekphrasis being the exception that strengthens the rule). Brume is an escape-the-locked-room puzzle, very simple, but almost flawless. Except for a couple of unimplemented objects and an overwrought blurb, I have no complaint.

The game is made to convey a particular mood, and it does so with a carefully designed environment and short, well-written descriptions. The timed mood messages and occasional sudden deaths (they're undoable...) help, too. The puzzles are very basic, which is just the way I like them, but since the game is so small, more red herrings would not have been out of place. The author has clearly mastered the basics of text adventure authoring. I recommend just a little more ambition next time.



2 of 2 people found the following review helpful:
Un jeu court et plaisant, March 22, 2015
Brume est un jeu façon "escape-the-room", où vous êtes enfermé dans une chambre au deuxième étage d'un bâtiment qui semble être en feu. Il y a une paire d'énigmes, qui sont plutôt simples et bien indiquées ; mais la plus grande force du jeu est son implémentation, qui est très complète : tout a été implanté avec grand soin, même les actions les moins évidentes. Au final, le jeu est plaisant et pas frustrant du tout.

L'écriture est plutôt intéressante : certains passages sont très bien écrits, et les descriptions posent bien l'atmosphère ; de plus c'est un concept rafraîchissant pour une escape-the-room. Mais j'ai trouvé que certains passages avaient beaucoup trop de fioritures - surtout l'introduction, qui est longue, remplie d'adjectifs compliqués, et finalement n'apporte pas grand-chose au récit. Enfin, j'ai trouvé dommage que le jeu ne nous apporte pas plus de précisions sur la raison pour laquelle on est enfermés, et la fin ne répond à aucune question.

Bref, Brume est court (30 minutes), très bien implanté et plutôt bien écrit ; dommage qu'il ne soit pas un peu plus développé.

If you enjoyed Brume...

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Polls

The following polls include votes for Brume:

One room games by cpuguy
I would like to know what one room games are available. I enjoyed the acorn court, and am looking for more similar games.

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This is version 4 of this page, edited by dutchmule on 12 September 2017 at 10:18am. - View Update History - Edit This Page - Add a News Item