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Eidolon

by A.D. Jansen

Surreal
2014

(based on 28 ratings)
3 member reviews

About the Story

When you wake up, something is passing through the night sky.

Game Details

Language: English (en)
First Publication Date: October 1, 2014
Current Version: 1
License: Freeware
Development System: Twine
IFID: Unknown
TUID: i6hdqkbq45y9e9f5

Awards

Nominee, Best Writing; Nominee, Best Story - 2014 XYZZY Awards

8th Place - 20th Annual Interactive Fiction Competition (2014)

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Member Reviews

5 star:
(4)
4 star:
(9)
3 star:
(13)
2 star:
(1)
1 star:
(1)
Average Rating:
Number of Reviews: 3
Write a review


3 of 3 people found the following review helpful:
Surprisingly large and non-linear for a twine game; vivid, haunting writing, April 30, 2015
by MathBrush
Related reviews: about 2 hours
This is a very large Twine game that starts out mostly linear, branches a little, and then branches a lot. It includes a large area with a variety of rooms, including a clever means of transportation (Spoiler - click to show)the curious door/button combo. The genre is subtle horror/mystery, and the writing is evocative and sticks with you.

The lack of a save feature is annoying; as a casual gamer, I can't finish the game in one sitting, and it's difficult to juggle tabs to keep the game open throughout the day. This is one game I would like to finish.

probably my favorite twine or even IF i've played, January 2, 2017
I've dabbled in a few dozen IF titles in the past few years, and since i played this one in early 2015, i still come back to it. I've recommended it to a lot of fiction, horror, or fantasy readers I know. The interesting mix of dread, amusement, fear, sadness, and surprise throughout really won me over and I still think about it a lot.

I agree with some other reviewers that it's length is such that a save function would be welcome, especially since it did get more challenging eventually. But there's no death or circumstance that demand a restart. But as a personal story with great imagery, some interesting puzzles, and a great and genuinely pretty bizarre tone I think it stands above a lot of IF games. Play it asap, with a lot of free time and a dark cool room.

Puzzles within dreams, March 31, 2016
by verityvirtue (London)
You can't sleep. It's like the insomnia your mother told you about: it's like a seed, and every night you can't sleep, it takes root and germinates... what then?

Eidolon is at first a kind of interactive dream sequence, but it quickly becomes something much weirder. The beginning sequences felt a lot like S Woodson's Beautiful Dreamer. The imagery and NPCs have the surreality of Alice in Wonderland, coloured by faerie folklore. Jansen's writing style favours the weird turn of phrase and evocative metaphors, which suited a story which may or may not exist in your own head.

The story is largely linear, but, unusually for a Twine game, involves some puzzles. These had consistent mechanisms and were meticulously done, with lots of moving parts. Because the story world relies on a bit of symbolism and not taking things too literally, I admit I had some difficulty but... this should not be a problem for most. (Disclaimer: I resorted to the walkthrough here.)

Eidolon is well-written, and much deeper than it first appears. If you like dreamlike stories set in a faerie world, of sorts, or subversions of fantasy quests, then you might like this.

(Originally posted on http://verityvirtue.wordpress.com)

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Polls

The following polls include votes for Eidolon:

Hypertext stories that make heavy use of text transformations by Bruno Dias
I'm looking for hypertexts that make heavy use of stretchtext and related effects to tell their story - Links that add, remove, or alter text within a passage. Swan Hill for instance makes heavy use of this, and my own work does too, but...

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Games with Books/Bookshelves/Libraries by Andrew Schultz
I'm interested in games with lots of books you can read through. Maybe it's just a lot of cool titles and authors. Maybe they're randomly or procedurally generated. Maybe they reference pop culture, or maybe they're the author's own...

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This is version 5 of this page, edited by MathBrush on 8 February 2017 at 4:51pm. - View Update History - Edit This Page - Add a News Item