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About the StoryWhen you wake up, something is passing through the night sky.
Nominee, Best Writing; Nominee, Best Story - 2014 XYZZY Awards
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Number of Reviews: 2
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The lack of a save feature is annoying; as a casual gamer, I can't finish the game in one sitting, and it's difficult to juggle tabs to keep the game open throughout the day. This is one game I would like to finish.
Puzzles within dreams, March 31, 2016
Eidolon is at first a kind of interactive dream sequence, but it quickly becomes something much weirder. The beginning sequences felt a lot like S Woodson's Beautiful Dreamer. The imagery and NPCs have the surreality of Alice in Wonderland, coloured by faerie folklore. Jansen's writing style favours the weird turn of phrase and evocative metaphors, which suited a story which may or may not exist in your own head.
The story is largely linear, but, unusually for a Twine game, involves some puzzles. These had consistent mechanisms and were meticulously done, with lots of moving parts. Because the story world relies on a bit of symbolism and not taking things too literally, I admit I had some difficulty but... this should not be a problem for most. (Disclaimer: I resorted to the walkthrough here.)
Eidolon is well-written, and much deeper than it first appears. If you like dreamlike stories set in a faerie world, of sorts, or subversions of fantasy quests, then you might like this.
(Originally posted on http://verityvirtue.wordpress.com)
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This is version 4 of this page, edited by Emily Boegheim on 5 April 2015 at 11:05am. - View Update History - Edit This Page - Add a News Item