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Seedship

by John Ayliff profile

Science Fiction
2017

Web Site

(based on 6 ratings)
1 member review

About the Story

An AI ship full of frozen colonists must find the best planet to be the new home of the human race.

Game Details

Language: English (en)
First Publication Date: March 25, 2017
Current Version: 1.0.2
License: Free
Development System: Twine
Forgiveness Rating: Polite
IFID: Unknown
TUID: d8vc24jntql44fe

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Number of Reviews: 1
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3 of 3 people found the following review helpful:
Very fun space colony simulation, March 29, 2017
by streever (America)
This twine piece uses extensive procedural generation to simulate the experience of an AI selecting a planet for the iced human colonists aboard.

The UI really shines: a sidebar lists important data with healthy values in green, and each planet appears with a list of variables that make it suitable or inhospitable to human colonization.

Some planets have anomalies, and randomized events are encountered between planets. These typically give you a binary choice between a known penalty or reward and an unknown penalty or reward. The planets may have random features that can be useful to investigate up close, with a consumable probe.

The prose isn't always world-class, but this is a strong piece highlighting some great uses of procedural generation. Highly recommended.

If you enjoyed Seedship...

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This is version 5 of this page, edited by John Ayliff on 2 April 2017 at 7:24pm. - View Update History - Edit This Page - Add a News Item