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arrival.zip *
Contains arrival.gam
For all systems. To play, you'll need a TADS 2 Interpreter - visit tads.org for interpreter downloads.
arrival.gam
original competition entry
For all systems. To play, you'll need a TADS 2 Interpreter - visit tads.org for interpreter downloads.
arrival.rs0
multimedia file
arrival.rs1
multimedia file
bug.txt
Author's warning about bug in competition release
walkthru.txt
Walkthrough
* Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.

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Arrival, or Attack of the B-Movie Clichés

by Stephen Granade profile

Alien Visitation/Satire
1998

(based on 29 ratings)
3 member reviews

Game Details

Language: English (en)
Current Version: Release 2
License: Freeware
Development System: TADS 2
Baf's Guide ID: 301
IFIDs:  TADS2-ECF88C3F75E39FFE90AEF1B2249AD48E
TADS2-013B9971AA44694BE6E933CF5305A89D
TUID: b7zs6ocxlntb1u7c

Awards

Nominee, Best Use of Medium - 1998 XYZZY Awards

4th Place - 4th Annual Interactive Fiction Competition (1998)

Editorial Reviews

Baf's Guide


You're an 8-year-old who's just noticed that aliens have landed in your backyard. The first game to use the features offered by HTML-TADS, Arrival does so in B-movie style, as suggested by the title: the pictures and sounds strive for silliness rather than realism. The pictures are drawings that appear to be those of an 8-year-old, and the sounds are effects that you might hear in an Ed Wood movie--and the whole thing is immensely funny. The game is arguably even better, however; some of the puzzles are difficult, but not unfairly so, and there are plenty of Easter eggs that play on your parents' refusal to notice the aliens or their ship. The aliens themselves are a scream, and you can access their web page while on the ship, which is just as funny. Worth playing with or without the HTML features (they're built into the game file in the latest release).

-- Duncan Stevens

SPAG
Reviews from Duncan Stevens and Paul O'Brian.
See the full review

>VERBOSE -- Paul O'Brian's Interactive Fiction Page

The Arrival is the first HTML-TADS game I've ever played, certainly the first competition game ever to include pictures and sound. I was quite curious as to how these elements would be handled, and maybe even a little apprehensive. I wasn't sure that a lone hobbyist could create visual and musical elements that wouldn't detract from a game more than they added to it. But Arrival dispelled those fears, handling both pictures and sound brilliantly...

However, all the funny pictures and sounds in the world couldn't make Arrival a good game if it wasn't, at its core, a well-written text adventure. Luckily for us, it is. The game is full of cleverly written, funny moments, and has layers of detail I didn't even recognize until I read the postscript of amusing things to do... In addition, Arrival is one of the better games I've seen this year at unexpectedly understanding input and giving snarky responses to strange commands, which has been one of my favorite things about text adventures ever since I first played Zork. Even if you can't (or don't want to) run the HTML part of HTML TADS, it would still be well worth your time to seek out The Arrival.
See the full review

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Member Reviews

5 star:
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4 star:
(14)
3 star:
(8)
2 star:
(2)
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Average Rating:
Number of Reviews: 3
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2 of 2 people found the following review helpful:
Lots of Tongue-in-Cheek Fun, March 2, 2013
by Metz77 (Massachusetts, USA)
Related reviews: ****
Granade has put together a wonderful pastiche that crosses elements of an Ed Wood film and a young boy's English class writing assignment. Two ridiculous aliens (made of modeling clay in the game's illustrations) land their spaceship (two pie plates taped together) in your backyard. They decide that you, an eight-year-old child, are Earth's ambassador. From there, you explore a crudely (but appealingly) crayon-illustrated world in your attempts to thwart their invasion while seeming to meet their demands.

As long as you're careful to explore everywhere, the puzzles are mostly fairly easy, befitting a game with a child protagonist. There is one puzzle that requires a bit of save-and-restore trial-and-error to time correctly, but in his afterword Granade cops to its unfairness, so props for that.

The game is well-coded in HTML TADS and uses the system's capabilities to good effect, with frequently-appearing graphics and occasional midi tunes composed by Granade himself. Many objects are given interactions with verbs one wouldn't expect, to delightful effect.

One thing that irked me -- and this may simply be a problem with the system, not the game -- is that the world stops entirely with the wait command. It is possible to listen in on several background conversations between the aliens, and not being able to just hit "z" to listen in broke my immersion a little bit.

All in all, though, Arrival is a terrific little romp that shouldn't be missed.

Like Roald Dahl with crayon illustrations; an alien game, February 3, 2016
This shortish HTML TADS game was the first to use that platform, incorporating images into the text. The images are crayon drawings and playdough photographs. These worked in HTML TADS on my Windows machine, but something was wrong with the text formatting and status line, and the game crashed. I finished on Gargoyle with no images.

The story and puzzles are simple; aliens land in your backyard and demand some items; you have to investigate them and deal with your parents, too.

Some of the puzzles were a bit obscure, but there aren't too many to go through. The writing was fun.

I was frustrated by the interpreter issues, and so I didn't enjoy it as much as I would have if it worked perfectly. This reinforces my thoughts that pure text without effects is the best for long-term use.

2 of 11 people found the following review helpful:
A Good Sci-Fi Game, December 5, 2008
by tadsPro (Oklahoma)
It was the first game i liked. The starting of the game is good where you play a role a 8 year old boy. You are an ordinary boy and you happen to see aliens at your backyard. Great thought and design. Good puzzles and i liked the interaction between the player and the aliens. Overall: A great game that keeps you busy.

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