Damnatio Memoriae

by Emily Short profile

Episode 2 of Lavori d'Aracne
Fantasy, Historical
2006

Web Site

Return to the game's main page

Reviews and Ratings

5 star:
(8)
4 star:
(32)
3 star:
(14)
2 star:
(3)
1 star:
(0)
Average Rating:
Number of Ratings: 58
Write a review


Previous | << 1 2 3 >> | Next | Show All


- Beekeeper, June 28, 2008

- Eric Mayer, May 19, 2008

- Leland Paul (Swarthmore, PA), May 18, 2008

- Michel Nizette (Brussels, Belgium), January 18, 2008

- bigbossSNK, January 1, 2008

2 of 9 people found the following review helpful:
When in Rome..., December 25, 2007

The author has obviously taken a lot of time preparing the game; for one, it has a multitude of possible solutions, some of them ending ultimately in your death, some in your survival. Due to the turn limit, you operate under pressure. You also get to use your powers, which unfortunately are described rather vaguely and you would need to read the source or walkthrough to know how to use them. All in all, though, a good and solid piece of IF.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 

7 of 8 people found the following review helpful:
Short but enjoyable, November 25, 2007
by Kake (London, England)
Related reviews: ****, Emily Short

This is a very short game, solvable in a handful of moves, which takes place in roughly the same universe as Savoir-Faire (which is rather longer and more involved).

There are several ways to solve most of the puzzles, and a number of possible endings. Some endings are acceptable (you survive) and some unacceptable (you don't), but some "acceptable" endings are better than others. It's worth noting that the end message doesn't differentiate between the different acceptable endings; so if you felt dissatisfied with the way things turned out, it's worth having another go even if the game tells you you've won. (Replay is quite rewarding in general.)

I thought that the optimal way of dealing with the book seemed a little unfair and slightly implausible, but in general I thought the puzzles were quite fair.

I did like the way that even though the game is timed, things like looking and examining didn't take up time; a nice way of making the player hurry up without penalising exploration.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 

- Brian Campbell, October 21, 2007


Previous | << 1 2 3 >> | Next | Show All | Return to game's main page