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Arthur

by Bob Bates

Arthurian, Fantasy
1989

About the Story

"Whoso pulleth out this sword of this stone, is rightwise king of England."

In the days before Camelot, when magic and evil rule England, a sword sheathed in stone appears in a quiet churchyard. Engraved upon it are words which form your destiny. For you are Arthur, the son and true heir of the High King, Uther Pendragon.

But there is more to asserting your claim than wresting free the sword. The sword in the stone disappears - stolen by the evil King Lot. To win it back, you must develop the kingly qualities of wisdom, chivalry, and experience, qualities that will also prove you worthy of the throne. And you must do it all within three days, or Lot will usurp your legacy.

You are assisted by Merlin the Enchanter, who grants you the power to transform yourself into a variety of animals. Now you can explore the kingdom as no one has before: from the sky, from rivers and lakes, from on - and under - the earth. How you use this power, and how you solve the myriad puzzles that confront you, will determine your success in your quest.

Merlin's crystal ball reveals helpful hints. The undo command lets you rescind even the most foolhardy of decisions. Optional on-screen mapping gives your quest direction. A medieval Book of Hours has been magically cast into each and every Arthur package, along with the game disk and complete instructions.

Now prepare to claim your birthright as king born of all England. It's your chance to live the legend.


Game Details

Off-Site Reviews

SPAG
Arthur was the ideal Graphic Interactive Fiction game, with graphics
that helped set the mood and aided gameplay without taking over the game from
the text part.
-- Graeme Cree

Arthur, while not an exceptional game, is still fun to play and well
worth a look. By the time of its writing, Infocom had become adept at
integrating puzzles and story, with the result that it mostly flows very
well. Its deficiencies are mostly due to confusion over how to present
the Arthurian legend, rather than a failure as interactive fiction.
-- Joe Mason

Despite the fact that it's set in the wilderness, it is teeming with characters. No. It's teeming with people. Yes, the people are stereotypes, but this is "Arthur," and what's a legend without stereo-- I mean, archetypes?
-- Walter Sandsquish
See the full review

Page Update History

v.7: 08-Apr-2013 04:02 - Tristano (Current Version) - Edit Page - Normal View
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v.6: 08-Apr-2013 04:03 - Edward Lacey
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  v.5: 08-Apr-2013 04:02 - Edward Lacey
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v.4: 11-Dec-2010 15:32 - Michael Roberts
v.3: 14-May-2008 20:49 - rickreynolds
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v.2: 14-May-2008 20:49 - rickreynolds
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v.1: 19-Feb-2008 19:11 - Emily Short
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