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About the Story
"Being immortal is cool, except for that whole "drinking the blood of the innocent" part..." [--blurb from Competition '99]
Language: English (en)
Current Version: Release 1.0
Development System: TADS 2
Baf's Guide ID:
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
Strangers In The Night starts out with a cool premise: You are a vampire, and you awaken with a terrible thirst for blood. You must feed on at least three different victims (draining each only a little, so as not to arouse undue attention.) However, it's the summer solstice, the shortest night of the year... and so you have only a limited time to slake your desires. Done well, this could be a sort of undead Varicella, where with every iteration of the game you figure out more and more about how to satisfy your needs. Unfortunately, Strangers In The Night turns out to be more of an undead Fifteen. You wander around an extremely minimally described cityscape (most rooms have no description at all) solving rudimentary puzzles, most of which just amount to unlocking a door, then walking in and typing "BITE <victim>". What little writing is present has some nicely gothic moments -- I particularly enjoyed the descriptions of the PC's apartment. On the other hand, it is also riddled with a goodly number of errors, including two in the first two sentences. Misspellings, plural/possessive errors, awkward phrasings -- they're all there.
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