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Prized Possession

by Kathleen M. Fischer

Historical, Romance
2001

About the Story

"Winter, 1182

"Stay close," your mother whispers, wrapping her arms around you, pulling you back into the folds of her silky blue kirtle. She rests her check upon your head. "It will all be over soon."

Embers swirl around you, thrown from fires raging in the corner towers. You marvel at their brilliance, and at the pillars of flames soaring high into the cold November night. How can things so terrifying, be so beautiful?

And then you hear the screams.

Your mother's grip tightens, and looking up you see the tears in her eyes. "I'm sorry, child," she says, "there is nothing we can do."" [--blurb from Competition Aught-One]


Game Details

Off-Site Reviews

>VERBOSE -- Paul O'Brian's Interactive Fiction Page

There's a great deal to like about Prized Possession, which perhaps is why its restraints and its lapses chafed at me so much. I'm not sure the game could even be fixed without a major redesign, but I do think that in many ways, the author is on the right track. A game with this kind of genre, plot, characters, setting, and writing, with more information and freedom provided, would make for a very memorable IF experience indeed.
See the full review

Page Update History

v.5: 25-Apr-2008 11:53 - Paul O'Brian (Current Version) - Edit Page - Normal View
Changed external review links
v.4: 27-Aug-2013 05:28 - Edward Lacey
Changed external review links
  v.3: 25-Apr-2008 11:53 - Paul O'Brian
Changed external review links
v.2: 29-Feb-2008 15:33 - David Welbourn
Changed description
v.1: 16-Oct-2007 01:47 - IFDB
Created page