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About the StoryThe Ice-Bound Concordance is an award-winning indie game with cutting-edge interactive story technology, enhanced by a printed book using augmented reality. Inspired by the mysterious fiction of writers like Borges and books like House of Leaves, the story will take you deep into the frozen ruins of a sinking polar research base. Game Details
Language: English (en)
First Publication Date: January 21, 2016 Current Version: 1.03 License: Commercial Development System: Custom Forgiveness Rating: Merciful IFID: Unknown TUID: d1wubq1svpdr4mdo |
Rock Paper Shotgun
"This is a game that defies easy explanation."
A love triangle I’d accidentally wrangled from the light permutations was forgotten about for three layers then re-appeared suddenly further down. When I realised quite the extent to which the story was procedural and responsive, it felt like a dizzying pit had opened up. How was this made, I began to wonder. What needs to be done to make a game like this?
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Killscreen
Death of the Author
Highlighting certain imagery (environmental objects, characters’ possessions, etc.), the player chooses points of focus for Ice-Bound’s narrative, and each choice ramifies as the player helps the AI unlock new chapters to build and order the book from incomplete data.
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v.3: 23-Mar-2016 20:19 -
JTN
(Current Version)
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v.2: 23-Mar-2016 20:22 - aaronius Changed description | |
v.1: 23-Mar-2016 20:19 - aaronius
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