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SpeedIF​_Argonaut.zip
Contains mcp​_ascii.gam
Requires a TADS interpreter. Visit IFWiki for download links. (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)
Walkthrough and map
by David Welbourn

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ASCII and the Argonauts: Astral Plane

by Anonymous

Mythological, Wordplay
2003

(based on 3 ratings)
1 review

About the Story

You play as the hero, Jason of the Argo, tasked by Pelias to restore the GOLDEN FLEECE. The final guardian of the FLEECE, the Great Dragon, attacked you but thanks to Medea's magic locket, you're in the astral plane instead of Hades.


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1 of 1 people found the following review helpful:
Nothing much, but still entertaining, March 27, 2016
by Sobol (Russia)

Far less known than its namesake from the same SpeedIF competition, this easy one-puzzle game may still prove a pleasant bite-sized diversion. The way the PC moves through the game world is of a particular interest; and "ASCII" of the title plays here a somewhat bigger role than in the game by J. Robinson Wheeler.

After figuring out how to win, for an additional challenge, try to win in as few moves as possible. I managed to find a solution in 42 moves; I wonder if there's a shorter one.

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ASCII and the Argonauts: Astral Plane on IFDB

Polls

The following polls include votes for ASCII and the Argonauts: Astral Plane:

Games with non-standard directions by Andrew Schultz
I'm wondering about games (primarily parser) with weird directions beyond NW/SW/SE/NE, up, down or inside/outside. I like the example in the Inform docs (Charles S. Roberts) about hexagonal directions but have no clue how to go about...




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