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About the StoryYou are a penniless ex-mercenary soldier, reduced to wandering the land and doing odd-jobs in return for food and a place to sleep. You have just left the town of Greenwych and you have hitched a ride on a haywain. The driver tells you that you might have luck finding gainful employment in the village of Hengemire.
Little do you know that what you hear in this village will send you on a quest to find a lost magical weapon and change your life for ever....
2nd Place - ADRIFT 5 Intro Comp 2012
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Number of Reviews: 2
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The writing does the job, creating an exciting atmosphere. The systematic use of text colors adds to this. The game is tough though. Everything should be examined and searched. The puzzles range from easy to hard, and most puzzles are fair, though there were one or two puzzles, which were a bit farfetched near the end. Luckily the implementation is good and there is a VOCAB command for each part, inspiring the player when stuck with a list of relevant verbs. If everything fails the player can send an e-mail to the author (provided when typing help). All in all, this game is a very rewarding experience and reaches the five star rating.
For anyone who likes puzzle-heavy old-school text adventures, this is highly recommended.
Step one: set expectations to sorcerers, dwarves, a magic axe and all that.
Step two: don your Hero-attire and rush in!
Step three: be stopped in your tracks by this or that puzzle that is cleverer than you thought, wander through a forest searching for poultry, witness a demonic sacrifice...
It's good fun and the Hero of the day should count his blessings that you're the one guiding him because there's a few hard and complex puzzles. (Heroes aren't all that bright in the noggin, you know).
It's also fantastically long. This is one to sink your teeth into. Clear an hour a day in your schedule for a month to play this. You might get to the end by then.
AoK does show its age: some non-interactive forest-locations all alike, lots of death, some learn by trial-and-death, timed sequences. I didn't mind any of that because: fun!
In the end, it's a great straightforward fantasy romp that had me tied to the screen for some weeks.
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This is version 10 of this page, edited by Denk on 9 February 2020 at 10:56am. - View Update History - Edit This Page - Add a News Item