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Showing All | Show by Page - gattociao, August 31, 2023 "Masquerade" is an excellent work of story-based IF in a little-used genre (romance, specifically, Civil-War era romance). It is perhaps the most immersive game I've played yet this year. When I started playing, my mind was still spinning with outside thoughts and residual stress. Soon, I became utterly engrossed in the well-sketched gameworld and all else faded to black.
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| Direct link | Add a comment It's interesting. I'm not a big romance story fan, but I am a fan of historical romance... perhaps because I'm a big fan of historical -anything-. And this story is set in a period that I find fascinating. So right from the start, I was interested.
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| Direct link | Add a comment >INVENTORY - Paul O'Brian writes about interactive fiction [This review is based on the competition release.]
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1 people found the following review helpful:
A romantic parser novella game., February 14, 2022by Jade68 This game starts very strightforward involving us in the story. The plot is about money, legacy, love and brutality around a masquerade party. Was this review helpful to you? Yes No Remove vote | Add a comment
- kierlani, April 21, 2020 - Sammel, April 1, 2020 - SchnickelFritz (TX), December 26, 2018 - Laney Berry, September 28, 2018 - Wanderlust, August 3, 2017 - Ayize, March 20, 2017 - Ramona G, February 14, 2017 1 of
1 people found the following review helpful:
Shortish 1800's romance game with many endings and few puzzles, February 3, 2016by MathBrush This game was nominated for an xyzzy award for Best Story when it came out, and I agree that the story is excellent. Was this review helpful to you? Yes No Remove vote | Add a comment
- Veraloo, January 20, 2016 - Julia Myer (USA), July 8, 2015 - Thrax, March 12, 2015 - hoopla, February 15, 2015 - Katrisa (Houston), October 30, 2013 - Shadow Fox (Texas), April 17, 2013 - E.K., May 29, 2012 - Sam Kabo Ashwell (Seattle), April 16, 2012 - Iris Wood (Vancouver), May 12, 2011 - Mr. Patient (Saint Paul, Minn.), April 13, 2011 - Guenni (At home), February 19, 2011 3 of
4 people found the following review helpful:
Very fun!, January 20, 2011I'm not at all an expert on interactive fiction - this was the very first game I have played - but all the same I felt that this was created very well. It was fun to play, and easy too, except for the puzzle at the beginning. I gave up out of frustration the first time I tried, unable to get past Simon at the door at the very beginning. But the second time I tried I got it, and was able to play through the game. The only thing I would critique about the game is that it's not very easy to actually CHOOSE what happens in the end, but I suppose that is because the main character already has a very set personality, which doesn't give in well to some of the player's choices. Was this review helpful to you? Yes No Remove vote | Add a comment
- Juleske, July 20, 2010 - Sorrel, July 5, 2010 2 of
12 people found the following review helpful:
Ticket to Frustration, July 5, 2010by AmberShards (The Gothic South) I'm not really sure why this game generates the kind of praise it does. Then again, I'm mystified why Shadows on the Mirror and Violet did as well. Masquerade is a lot like Shadows in the sense that if you don't read the author's mind, you'll never make it anywhere in the game. Unlike that game, however, Masquerade mercifully doesn't keep the torment going. If you decide to leave the first room (I was thinking that I'd come back later or maybe look for a side entrance), BOOM, game over. I was shocked and angry, but chastened. Was this review helpful to you? Yes No Remove vote | Add a comment
- Softbagel, February 13, 2010 - Pure Pandemonium, November 23, 2008 5 of
6 people found the following review helpful:
A Fine Romance, June 23, 2008by Rose (New Zealand) Graham Nelson once said that IF is a narrative at war with a crossword. In Masquerade, narrative won. The writing is wonderful, and the PC brilliantly characterized. The conversation style, however, causes a somewhat linear structure. You are pretty much forced to follow the plot, with no choice as to what your player says to the other characters. The puzzles, though not many, are interesting -- I liked the opening puzzle. The compass rose was a nice touch. Was this review helpful to you? Yes No Remove vote | Add a comment
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12 people found the following review helpful:
Tough Choices, May 18, 2008by C.E.J. Pacian (England) Something strange happened when I first played Masquerade. I found that I didn't know what to type. And I liked it. Of course, I knew what I could type to advance the story - 'yes' or 'no' - but which choice would work out better for our beleaguered heroine? Was this review helpful to you? Yes No Remove vote | Add a comment
- Rhian Moss (UK), March 30, 2008 - Catherine Daze, March 4, 2008 - Wendymoon, January 13, 2008 Baf's GuideA romance in the spirit of Plundered Hearts, though the scope is somewhat narrower--it's closer to being a series of connected scenes. At the end, however, there's suddenly quite a bit of branching--there are at least 10 possible endings. There aren't many puzzles, but the story is entertaining and reasonably unpredictable. The best thing about the game, arguably, is the PC, who is far more vividly characterized than most (again, somewhat in the spirit of Plundered Hearts, whose PC had much more personality than those of most Infocom games). A good entry in an underpopulated IF genre. -- Duncan Stevens
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