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Pas De Deux

by Linus Åkesson profile

2019

(based on 2 ratings)
1 member review

About the Story

Striding into the spotlight, you smile as you look out over the crowd. It's a good turnout tonight. Now it is up to the Bournebrook Rill Community Orchestra and you, maestro Nevada Elmsbee, to deliver a spectacular performance.

Keep an eye on your score—or don't!—in this multi-layered parser/choice hybrid. Casually explore the interactive scene, or tackle the full puzzle lurking underneath to reach the best ending. Available for the web (recommended) and as a traditional Z-machine story file.

Game Details

Language: English (en)
First Publication Date: October 1, 2019
Current Version: 1.00
License: Freeware
Development System: Dialog
IFID: 34EAC412-BAC2-49BE-9FEB-75E4147A82D4
TUID: zqz1rlcjx2slophj

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Number of Reviews: 1
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1 of 1 people found the following review helpful:
A daring experiment and a taxing challenge, October 14, 2019
by MathBrush
Related reviews: about 2 hours
I beta-tested this game.

Åkesson is one of the most successful creators of new parser languages in the last few years. His new A-machine and Dialog language have proven to be powerful and smooth, and its default messages are, perhaps, more appropriate than Inform's default messages.

This game is a great departure from usual parser fare, and a bold choice for IFComp. You are a conductor, and you must follow a real-life score (from the Nutcracker Suite) and cue everyone at the right time. The real score is contained in the game, as well.

This is like no other game I've seen before, and playing it is extremely taxing. I felt like I was burning calories as I played this game. Even slight errors can cause havoc in the orchestra. And if you play perfectly, a problem arises that is outside the scope of the score, providing a 'lousy last point' puzzle.

Is this well-done? Yes. Is it innovative? Definitely. Is it a great display of the Dialog language's capabilities? Absolutely. But is it fun? For me, playing felt frustrating, but winning was truly enjoyable. So if you're going to play it, try to schedule time to finish it!

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This is version 2 of this page, edited by Linus Åkesson on 7 October 2019 at 2:36pm. - View Update History - Edit This Page - Add a News Item