Babel

by Ian Finley

Mystery, Science Fiction
1997

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Reviews and Ratings

5 star:
(65)
4 star:
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3 star:
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2 star:
(3)
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Number of Ratings: 151
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- Mr. Patient (Saint Paul, Minn.), September 20, 2010

- meganleb (Prague, Czech Republic), August 27, 2010

- Joel Webster (Madison, WI), July 26, 2010

12 of 12 people found the following review helpful:
Well-crafted fear, July 8, 2010

Babel gets high marks from me in every way -- the story is compelling, the prose is beautiful, and the puzzles are well woven into the stoy. You are thrown almost violently into the world of the Babel Project station from the first sentence; while it's only a short-to-mid-length game, the sensory details will linger disconcertingly in the back of your mind for days afterward. It may be cliched, but the amnesia/flashback device is played here masterfully.

Every detail and every puzzle in this game is there for a reason; the player isn't made to jump through hoops just for the sake of mental exercise. Why are the keys to routine parts of the station so hard to obtain? By the end of the game you will know and it will make sense. The writing also gives an overwhelming sense of urgency while not, as far as I could tell, actually having a time-limit coded into the game (other than in one puzzle, which you can do over if you mess up). This makes it very playable for relatively new players apt to go over and over things like me.

No character in this game is morally unambiguous. They are human, fallible, and very believable. Some scenes do stray just over the line into melodramatic or preachy, and the romantic subplot seemed a bit unnecessary to me. But that's only a tiny quibble in what is otherwise a seamless and chilling story.

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- smartgenes (Newcastle, UK), June 28, 2010

- lagran-G-an (Tel-Aviv, Israel), June 26, 2010

- Sam Kabo Ashwell (Seattle), February 15, 2010

- loungeman (Bilbao, Spain), January 4, 2010

- Grey (Italy), December 21, 2009

- Ben, November 19, 2009

- Mark Jones (Los Angeles, California), September 18, 2009

- Felix Larsson (Gothenburg, Sweden), September 16, 2009

- thion, August 20, 2009

- Fabien Vidal (Tours, France), June 14, 2009

- Nicholas, May 31, 2009

- Kai Keuner, May 17, 2009

- Michael R. Bacon (New Mexico), April 29, 2009

- four1475 (Manhattan, KS), April 10, 2009

- Rhian Moss (UK), March 29, 2009

- Mastodon, March 26, 2009

- googoogjoob, February 24, 2009

- bolucpap, January 26, 2009

- Katt (Michigan), January 18, 2009

5 of 9 people found the following review helpful:
Wonderfully done, January 15, 2009
by Parham Doustdar (Tehran, Iran)

The game begins with you not knowing anything about yourself; your name, where you are, or how you got here. For some reason, you can see the past, and hence you start to investigate what has been happening here.

The story and the way it unfolds bit by bit is breathtaking and fascinating. It made me work furiously at the puzzles, only because I wanted to find out what would happen after this. Of course, the ending was wonderfully crafted, too. You couldn't ever suspect such a thing happening, but after it happens, you find out that it makes sense.

I wholeheartedly recommend this piece of IF to everyone who hasn't tried it yet.

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- Zagrebo (Glasgow, Scotland), January 14, 2009


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