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Story File
Story file for "A Walk in the Park". z5.
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.

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A Walk in the Park

by Anonymous

Slice of life
2010

(based on 8 ratings)
2 member reviews

About the Story

On a walk in the park with your dog, you find a large tree blocking the path.

A multiple ending quick adventure. Short and simple with three endings.


Game Details

Language: English (en)
First Publication Date: February 13, 2010
Current Version: 1
License: Free
Forgiveness Rating: Merciful
IFID: 40BD6723-7C67-48FC-812E-68791F3296A4
TUID: yd7zeqlghemq83wj

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Member Reviews

5 star:
(0)
4 star:
(0)
3 star:
(1)
2 star:
(4)
1 star:
(3)
Average Rating:
Number of Reviews: 2
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2 of 3 people found the following review helpful:
Very Very Short, November 24, 2010
by tggdan3 (Michigan)
This is a short game with one puzzle: You want to walk your dog, but a tree is in your way.

The game can be solved in one move, and that move is probably the very move you would make in real life, so it's hard to call this a puzzle, any more so than encountering a closed, unlocked door is a puzzle, but this is what you have.

The objects are implemented, and there are a few things you can try that don't work, which is nice. This is definately a minimalist game, but it at least what it does, it does well.

The greatest blessing to this game is Parchment- the ability to play it online, since the effort of downloading it and downloading an interpreter would take longer than playing the game. With online capability, this is one of many short and sweet games that you can have fun playing in a few minutes.

4 of 8 people found the following review helpful:
Short, As In Winnable in One Turn , March 7, 2010
by AmberShards (The Gothic South)
A Walk in the Park is not only a short game, it's a one-turn game, which makes it positively microscopic. Not only that, but winning is trivially easy. The replay value consists solely of finding other ways to win, which isn't as satisfying as failing to win multiple times and then finally succeeding.

At any rate, the writing style is a silly kind of easy-going pop-culture slice-of-life humor. There are no outright bugs, but then again, the game doesn't promise a whole lot, either. Only a few objects are described and default responses rule the day. That there are no points makes me wonder if the game is finished -- did the author really mean for you to win with zero out of zero points?

At least "A Walk..." isn't annoying. If you need something to do for five minutes, there are definitely worse ways to spend your time.

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This is version 11 of this page, edited by samizdat on 24 March 2016 at 11:40am. - View Update History - Edit This Page - Add a News Item