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28th Place - 7th Annual Interactive Fiction Competition (2001)
-- Duncan Stevens
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
I'm not sure whether I object more [to] the puzzle whose solution seems impossible based on its object's description, or the one whose solution is just totally illogical. Either way, having them both in the same game is not a good thing. I have sympathy for people who struggle with puzzle design, because I'm one of them. But it's better to have no puzzles at all than puzzles that aren't any fun.
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Number of Reviews: 2
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It has a fairly small map, allowing you to explore much of it in 30 minutes or so, but it has a tricky maze and a propensity for hiding things in scenery objects.
Overall, I found it a mostly interesting story, reminiscent of a Star Trek movie.
Quite solid, February 18, 2014
The game itself is not too bad. A science fiction story that complies with the standards. There are a redundant maze and some arbitrary puzzles, things that could have been more polished. But the writing is decent and the game features in-built hints. There is also a walkthrough available on the database, so the player can find help when he/she gets stuck.
I can recommend the game to fans of science fiction and people who want to get a taste for the sci-fi category, although there are probably better choices for people who wish to check out the genre for the first time.
This is version 2 of this page, edited by Paul O'Brian on 23 April 2008 at 5:47pm. - View Update History - Edit This Page - Add a News Item