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About the StoryVersions archive can be found here: http://www.philome.la/LyssaBarstow
Tale of the Starweavers is heavily influenced by Dungeons and Dragons. I made it originally as a world for myself, but figured I put enough effort into it that I should make it available to everyone. Every choice you make puts you on a different path. So far out of 121 now! branches only 8 or so lead to the same place. Within all this freedom- just as in life, there are some things you can't change. Will you rise up to meet your destiny, as a great sorcerer born with the power to move stars? Or do you flee from those who fear your gift?
Slay great beasts for kings in Avaress and quest to your heart's content with your warrior brothers by your side. Or just as easily leave everything you've known and wander the fields of Pendor as a silent monk. Discover the mystery of the dragon rider who dives through the sky like a bird.
Encounter the creatures who rise up from the rift in the world to devour the shadows of humans.
This story will never be finished. If you reach the end of a path, choose another branch and see where the road takes you.
It's mainly an adventure story, but also an exploration of fate. In nearly every instance, the way you react to the situation determines what happens next. Certain things will always happen, though, no matter how you try to prevent it.
I strongly recommend if you run to the end of a content branch to start over and explore how something could have unfolded differently. Could you have saved this character? Would the box have opened on its own? Try picking options you wouldn't normally pick, and you will find a whole other story waiting for you.
Please leave a review. It's meant to be neverending, some might consider it a bad thing but it was intentional. Send comments or bug reports to email@example.com
*******Warning* I am not aware how to incorporate a save function, so please keep the tab open. If anyone knows how to fix this, please message me!
Not sure why the download isn't being reviewed.. not sure how to convert it so you don't have to to use twine to download-play.
*Sorcerer storyline greatly expanded
*Beginning of rogue storyline (Lawful Neutral path is available so far)
*More music added
*Google drive with twine downloads added to main page
*Expanded warrior storyline
*Added a soundtrack of sorts
*Dictionary of terms on start page
*Fixed some bugs with the inventory and certain variables
*Cleaned up a few typos
*Over 50 playable passages now!
Coming in the 1.3 update!~
*More images and music
*Expanded sorcerer and warrior storylines
*Beginning of rogue storyline
*Google drive with all the related game downloads in different formats
1.0 was just sort of a test run to get something out there.
1.1 is to give you guys something to play while I work on making this game actually sizeable.
1.2 I hope will increase dramatically in size and perhaps with some new features.
1.2 should be released before June is over.
1.0 Download is currently being reviewed by the ifdb team.
1.1 Download should should be submitted sometime around the 25th and released shortly after that.
1.2 Update notes coming soon!
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Shame it never progressed any farther., November 6, 2017
There are 5 main "starts", each with drastically different situations to start the world in, and then they still split like crazy (Spoiler - click to show)Like you can mess up really badly and replace your blood with fire, summon a (likely) terrible beast to impress the village for JUST a few seconds even though you know basically nothing about magic, be reasonable and do a mostly harmless but flashy spell, exa (stems from just one story line, which remember there are 5 "starts" each going in a drasticly different direction. all of them seem like they would majorly affect the world and the general experience).
Definitely has potential, but seeing the last update was in 2014 I see no farther progress.
To me it's just of those would be awesome things to experience.... that never came to be. looks like it would be lengthy and enjoyable adventure, the choices a'plenty, and diffidently would have the re-playability factor.
But as I said, never got completion. Shame really, would have loved to spend 5+ hours here on the story.
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