Wrecked

by Campbell Wild

Travel
2000

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>INVENTORY - Paul O'Brian writes about interactive fiction

In short, between the bugs, the parser, the hype, and the lack of any kind of logic, Wrecked wasn't a lot of fun, and it's not likely to win many converts to ADRIFT. No matter how many times it insists that ADRIFT rocks.

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2 of 2 people found the following review helpful:
A mid-length ADRIFT game exploring a small town, July 16, 2017
by MathBrush
Related reviews: about 2 hours

You've crashed your car in a small town, and you have to find your way out.

This game plays on a 3x3 city grid that is minimally described (more areas open up later).

Everything is minimally described. 'There is a swimming pool here. It sparkles' and stuff like that. I had a game-stopping bug early on in Gargoyle, but it looks like others found many bugs as well. Scenery is undersdescribed, and the ADRIFT parser makes playing harder than it should.

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