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About the StoryYou're in London for a day, and your friends are all unhelpfully scattered across Zone 1. Can you visit them all before your night bus leaves the city?A quick text adventure game made for Game Dev London's Summer Jam 2020, with the theme 'London'. Game Details
Language: English (en)
First Publication Date: July 12, 2020 Current Version: Unknown Development System: Inform 7 Forgiveness Rating: Tough IFID: 7CB6C4CC-7860-442A-B3BD-492036059E8C TUID: wfj6eaqfxvd7ocur |
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Member Reviews
| Average Rating: ![]() Number of Reviews: 1 Write a review |
4 of
4 people found the following review helpful:

by Dan Fabulich
This game and quackoquack's Moving (On) are stories about caring relationships between close friends told via the medium of parser IF. There are precious few games like this; so much of parser IF is about using your superior intellect to solve devilish puzzles about things ("moderate-sized specimens of dry goods" as JL Austin puts it), often with a comedy theme, because solving puzzles in this way always feels faintly absurd.
quackoquack's games subvert this structure. Mind The Gap asks the player to solve a scheduling problem (and a traveling sales problem) in order to have cozy, personal moments with all of the friends you want to see in London, with bonus points available if you can help create and support connections between your friends, especially the ones who don't see each other often enough. Each meeting is sweet (bittersweet), tender, and genuine.
I very much look forward to her next work!
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