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Paradox Factor

by Mike Walter

2013

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About the Story

What would you change? Alter your past and future in this thought-provoking and edgy time travel game. Are you willing to live with the effects that your changes may cause?

"Paradox Factor" is an interactive science-fiction novel where your choices control the story.

Travel freely from past to future and back again. You’ll need to use your memories of the future to solve puzzles in the past, before the probability of a paradox reaches 100%.

Game Details

Language: English (en)
First Publication Date: July 31, 2013
Current Version: Unknown
License: Commercial
Development System: ChoiceScript
IFID: Unknown
TUID: w1ugc4t1ro2joqpg

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Paradox Factor on IFDB

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The following polls include votes for Paradox Factor:

Games centered around a "groundhog day" loop by Merk
Two that come to mind, which I haven't played in years and may be remembering wrong, are Moebius and All Things Devours. Games with fail states, by their nature, fit the bill from a mechanical level, but I'm curious about games where...

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This is version 2 of this page, edited by Dan Fabulich on 28 January 2014 at 12:59am. - View Update History - Edit This Page - Add a News Item