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Sugarlawn

by Mike Spivey profile

2019

(based on 1 rating)
1 member review

About the Story

With a loud "click," the door closes behind you. Finally!

You are locked inside an antebellum Southern mansion, alone, wearing only a chicken costume.

You've fantasized about this moment for years.

Game Details

Language: English (en)
First Publication Date: October 1, 2019
Current Version: 1.00
License: Freeware
Development System: Inform 7
IFID: Unknown
TUID: vwwt8cio2jkvnk79

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Member Reviews

Average Rating:
Number of Reviews: 1
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Treasure hunt with a stiff timer, October 11, 2019
by hsgerard (Portland)
Here’s a classic run-around-and-grab-stuff treasure hunt in a mansion, although Spivey elegantly bypasses any questions of the ethics of stealing someone’s stuff by framing the entire game as reality television, complete with a host providing color commentary on Louisianan architecture.

The game has a lot of lock and key puzzles, some that require the use of a good-old pen and paper, as well as an interesting mechanic of treasures being worth twice as much if placed in the room they belong. I think this does a pretty good job of adding an additional layer of gameplay – it’s easy to drop off the loot in the room as you run around completing other puzzles.

This frame story also includes the additional caveat of a thirty minute timer, which gives the whole game a sort of Hollywood Hijinxs meets Captain Verdeterre’s Plunder feel. This I was less jazzed about. Building a parser game around replayability is tricky: too short and it isn’t worth replaying, too long and replaying seems arduous. Sugarlawn hits right at the “almost too long” mark. Once I finished the game for the first time I immediately started again, but after realizing I hadn’t noted treasure locations the first time it felt more like a chore.

If you haven’t played Sugarlawn yet, I highly recommend it, with this advice – take detailed notes the first time.

If you enjoyed Sugarlawn...

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This is version 2 of this page, edited by Spike on 6 October 2019 at 12:38am. - View Update History - Edit This Page - Add a News Item