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1-6 of 6 >INVENTORY - Paul O'Brian writes about interactive fiction I would really like to play a game with this kind of tone which had freed itself from shopworn images and RPG leftovers. Something with imagery like the more arresting parts of Ritual, but which really cohered to make a powerful statement on some aspect of the human condition, could really take advantage of IF's immersive capability to create a remarkable work of art. Ritual isn't it, but I hope it becomes the jumping-off point for someone (the author perhaps?) to create something like it but better: no writing errors, no cliches, no anachronisms, no bugs -- just the Ditko universes exploding and melting all around us, with meaning.
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| Direct link | Add a comment - Edo, January 8, 2022 2 of
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An intense, surreal game about becoming purified, July 1, 2017This is a short surreal game that swerves from scene to scene with intense emotion. You confront hell, satyrs and nymphs, and so on. There's extreme pain, and you can see your collection of spells by typing Spells. Was this review helpful to you? Yes No Remove vote | Add a comment
- Audiart (Davis, CA), January 8, 2009 - Linnau (Tel-Aviv, Israel), October 31, 2008 Baf's GuideA fantasy/occult scenario of self-empowerment through astral projection. Come face-to-face with your shadow-self, learning a handful of magickal spells along the way. Small map, simple puzzles, purple prose, a couple of not-really-interactive sequences. Certainly not everyone's cup of tea, but then, what is? -- Carl Muckenhoupt
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