Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the StoryA Petite Mort entry for ECTOCOMP 2016.
4th Place, La Petite Mort - EctoComp 2016
|Average Rating: |
Number of Reviews: 2
Write a review
Being the wife of an august wizard brings its own dangers.
The PC is wife to the wizard who is now her husband. They were, if not colleagues, then teacher and student, yet he dismisses her own “unruly” research, allowing her to continue only because “it seems to please her”. This echoes sexist assumptions of skill common to numerous other fields - from game development to medicine - which often casts women as the amateurs, forever the apprentice to their male counterparts. And, most notably, she plays into this as well, describing herself as an amateur.
The use of the verb ‘consider’ turns an invasion of privacy into something more like observing, but it quickly becomes clear that the PC’s husband is not who he says he is, that the PC is not /safe/, that prying is the only way to survival. Unusually for Texture games, Honeysuckle is strongly location-based.
What I most enjoyed - if one may call it ‘enjoyed’ - was the subversion of the traditional player as the chosen one, the powerful one, the one with the gifts. In Honeysuckle, the PC is, initially, utterly disempowered. She is the apprentice, the junior one, the amateur. She is the humble one - the /humbled/ one - who does not speak up because she knows few will listen.
Honeysuckle stands up as a modern retelling of Blackbeard: a predatory husband; the PC just one in a line of victims. The difference, of course, being the outcome. In the same way, this game has similar themes to Sara Dee’s Tough Beans. Both have female PCs who are babied by their male partners, and both find their salvation in his destruction. But where Tough Beans is unambiguous in its outcome, Honeysuckle is a little more ominous: each of its ending branches is wracked with uncertainty.
Honeysuckle is a game about alchemy and escaping domestic peril, and it is straightforward in that front. Several aspects of the story, however, are far from fantasy for a significant part of the population. Although its ending is ambiguous, Honeysuckle envisions the possibility - with both means and opportunity intact - of escape.
A sorceror's apprentice makes a decision, July 1, 2017
Something is off, though, and you're forced to make some important decisions. The game has some good dramatic timing that I think could really be emulated.
If you enjoyed Honeysuckle...
Related GamesPeople who like Honeysuckle also gave high ratings to these games:
Who Are You?, by TheWrittenSword
Average member rating: (6 ratings)
A short jaunt about transitions. Written as a very self-indulgent piece for my friends, and as practice with Twine. First completed work using Twine.
|Make It Good, by Jon Ingold|
Average member rating: (70 ratings)
The call comes through. Of all the dicks; you get the call, sitting in the front seat of your car, hands shaking on the steering wheel. An urgent call; but all you were thinking of was the bottle in the liquor store and so that's where...
|The Grievous Miskatonic Modus, by Lynda Clark|
Average member rating: (1 rating)
Recommended ListsHoneysuckle appears in the following Recommended Lists:
Ectocomp Games (All English Winners/Entries) by thecanvasrose
A list I created for myself so I can play all of these games. Sorted by rank and year. English entries. I'll add descriptions and my own ratings (out of 5 stars) to the entries in this list as I go through them.
PollsThe following polls include votes for Honeysuckle:
Speed IFs that are awesome by trojo
Expectations for Speed-IFs are generally low, but sometimes games written as Speed-IFs are in fact awesome-- not just "awesome for a Speed IF" but truly worthwhile. List some favorites here.
Scariest Games! (Horror or Otherwise) by thecanvasrose
I'm a sucker for horror, psychological suspense, adventure, the paranormal and supernatural, monsters and mystery. Please suggest scary games to me - even those which lie outside of the genre of horror, like sci-fi, crime or fantasy, if...
Games with the best writing by A. I. Wulf
Games are a new medium of art. It's still a maturing medium. But still some works May have succeeded in being truly classic in their writing. As an enthusiastic writer I need to know about the growth of IF in this field.
This is version 1 of this page, edited by verityvirtue on 31 October 2016 at 6:57pm. - View Update History - Edit This Page - Add a News Item