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Just another day

by Simply Ryan

2010

(based on 2 ratings)
2 member reviews

About the Story

This is a game with no story, no direction, and no instruction. This is a game meant to make a statement in the world.

Game Details

Language: English (en)
First Publication Date: August 2, 2010
Current Version: Unknown
License: Freeware
Development System: ADRIFT
IFID: Unknown
TUID: v7ms9cucablj20qk

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Number of Reviews: 2
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6 of 9 people found the following review helpful:
Poor Copy of a Brilliant Flash Game, August 4, 2010
And it indeed it did make a statement... when it was a flash game called Every Day the Same Dream by molleindustria. The events described in this "game" are a blatant copy of the aforementioned flash game. The scenery, the NPCs, the objects - everything is absolutely the same. Except that in the flash game, the player was actually able to interact with the environment. This textual version is painfully sparse and under-implemented. There are tons of bugs - the elevator doors not opening once the player is inside, for one - and poor writing.

I really appreciated the flash game by molleindustria when I played it and I makes me mad to see a copy of the original author's work put up under slightly different trappings. Of course, the author might have gotten permission to rework the game into an IF, but I very much doubt it. Besides, I believe a reworking of the game as an IF has already been done by Luis Gonzalez, who actually credited the idea's original author. I didn't have the patience (due to the many bugs) nor the incentive (since I know how the original game ends) to play through this. So, I might have missed some form of end credits, in which case I apologize. If the author of this game actually had permission to rewrite the flash game as an IF without adding any new elements to it, then I would very much like to see the original author credited in some form.

2 of 3 people found the following review helpful:
no story, no direction, and no instruction, August 30, 2010
"This is a game with no story, no direction, and no instruction. This is a game meant to make a statement in the world." I agree with the first sentence, and have no idea what the statement is supposed to be, unless it is the monotony of a job not liked. Nothing was examinable, and many other standard commands did not interact as expected. On the second day, I could not proceed east without talking to my boss, and talking to boss yielded the error command 'Use the format "ask [character] about [subject]"'. Even having access to the source code, I did not want to proceed any further.

To be fair the author did realize that this game was not original shortly after the start of the competition and withdrew.

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This is version 1 of this page, edited by Juhana on 4 August 2010 at 12:57pm. - View Update History - Edit This Page - Add a News Item