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1-4 of 4 >INVENTORY - Paul O'Brian writes about interactive fiction Interestingly, aside from the serious, game-killing bug, the code wasn't all that buggy. There was a television that wasn't implemented properly, but there was also a much more complicated computer and robot which were bug-free (as far as I could tell, anyway). The author seems to have some proficiency in Inform, so I'm betting that the game didn't go through much beta testing. Once it does, it will be an enjoyable way to spend a couple of hours.
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A game about eating breakfast by collecting items, July 1, 2017This is a shortish game mostly involving complicated puzzles (like the lights puzzle where pushing off one light turns on all those around it, or counting to 255 in quaternary). Was this review helpful to you? Yes No Remove vote | Add a comment
- tfbk, January 10, 2008 Baf's GuideYou wake up, hung over from a night of partying, and your goal is to eat something. Witty in places, but filled with artificial puzzles (for instance, to get through your front door, you need to solve a ridiculously complicated puzzle involving four rotating gnomes), and it's something of a distasteful premise. The writing's very good, though, and there's a amusing Zork parody, and if you don't mind puzzles thrown in for their own sake, you might like it. Has a hint menu. -- Duncan Stevens
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