A Good Breakfast

by Stuart Adair

Slice of life
1997

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>INVENTORY - Paul O'Brian writes about interactive fiction

Interestingly, aside from the serious, game-killing bug, the code wasn't all that buggy. There was a television that wasn't implemented properly, but there was also a much more complicated computer and robot which were bug-free (as far as I could tell, anyway). The author seems to have some proficiency in Inform, so I'm betting that the game didn't go through much beta testing. Once it does, it will be an enjoyable way to spend a couple of hours.

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2 of 2 people found the following review helpful:
A game about eating breakfast by collecting items, July 1, 2017
by MathBrush
Related reviews: about 1 hour

This is a shortish game mostly involving complicated puzzles (like the lights puzzle where pushing off one light turns on all those around it, or counting to 255 in quaternary).

Some of the puzzles are gross or a bit mean-spirited, and it could all use some more cluing. Beyond that, it's pretty competently programmed.

Mostly interesting for fans of convoluted puzzles.

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- tfbk, January 10, 2008

Baf's Guide


You wake up, hung over from a night of partying, and your goal is to eat something. Witty in places, but filled with artificial puzzles (for instance, to get through your front door, you need to solve a ridiculously complicated puzzle involving four rotating gnomes), and it's something of a distasteful premise. The writing's very good, though, and there's a amusing Zork parody, and if you don't mind puzzles thrown in for their own sake, you might like it. Has a hint menu.

-- Duncan Stevens

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