A Fine Day for Reaping

by James Webb (aka revgiblet) profile

Humor
2007

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Reviews and Ratings

5 star:
(2)
4 star:
(12)
3 star:
(10)
2 star:
(1)
1 star:
(0)
Average Rating:
Number of Ratings: 25
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- TruePikachu, January 17, 2024

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- mrfrobozzo, July 25, 2017

- Denk, May 2, 2016

- hoopla, February 6, 2016

2 of 2 people found the following review helpful:
Humorous game about grim reaper; nonlinear with multiple solutions, February 3, 2016
by MathBrush
Related reviews: about 2 hours

This is an entertaining ADRIFT game which I played on Gargoyle on Windows. You play as the grim reaper, getting your daily list of souls to reap. You can complete your tasks in any order, and every puzzle has multiple solutions.

As you complete your tasks, you get page-long textdumps of truly entertaining material about your targets. There is a timer, but it is very generous. I usually use walkthroughs extensively, but I only required one hint in this game.

The humor is similar to Terry Pratchett or even Douglas Adams, just dry situational comedy more than slapstick. Some unusual settings for English-language IF (Himalayas, France, etc.).

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- Indigo9182, August 13, 2014

- verityvirtue (London), June 18, 2014

- DJ (Olalla, Washington), May 9, 2013

- E.K., May 8, 2013

- Sam Kabo Ashwell (Seattle), July 24, 2011

9 of 9 people found the following review helpful:
Death a la Pratchett, July 11, 2011

A Fine Day for Reaping presents the player as a semi-competent Death. The game's puzzles turn on the idea that Death doesn't really have particularly supernatural abilities: your challenge is to make sure that the people who are supposed to die do so on time. This is a somewhat embarrassing predicament for Death to be in, and the game makes the most of it; the required actions are occasionally a bit goofy and undignified. Most of the puzzles have multiple solutions, however, which keeps the game reasonably playable.

What stands out about the piece is the humor and the flashes of excellence in the writing. Sometimes reminiscent of Pratchett, the text works in a number of fine jokes, especially on the topic of what it's like to be a very tall thin skeletal man.

Parsing issues were the most common problem when I played (and these may have been addressed in post-competition releases). Nonetheless, the game as a whole is entertaining light comedy of a flavor that's not terribly common in IF. Worth a try.

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- Iris Wood (Vancouver), May 12, 2011

- Guenni (At home), February 19, 2011

- Mr. Patient (Saint Paul, Minn.), November 11, 2010

- Doug Orleans (Somerville, MA, USA), April 17, 2010

- Shigosei, February 16, 2009

- Aaron Mumaw (Appalachia), December 22, 2008

- Nathaniel Kirby (Pennsylvania), July 7, 2008

- Pavel Soukenik (Kirkland, WA), May 9, 2008

- Neale Grant (Hove, England), December 6, 2007

- Juhana, November 26, 2007

- Benjamin Sokal (Elysium pod planting enclosure on Mars), November 16, 2007

- PDearmore (Central New York), October 22, 2007


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