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zenobi48k.zip *
This game requires an interpreter program - refer to the game's documentation for details.
commodore 64 version *
Commodore 64 Application
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The Enchanted Cottage

by Jack Lockerby

Fantasy
1991

(based on 1 rating)
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Game Details

Editorial Reviews

SynTax
You are able to wander around quite a few locations in each section but, to make progress, you must find a spell book which the Official Sorcerer has left for you. Once you have this you learn that it is possible to cast certain spells, seven in all, like Reflection, Freeze, Open, etc. [...] There are about 70 locations including a small, easily-mappable maze, and the layout of the puzzles will have you to-ing and fro-ing quite a bit between the three sections of the adventure. (Neil Shipman)
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SynTax
This first easy puzzle is just a warm up to get you going, and the solving of it results in the appearance of three coloured spinning discs. These are your gateways to three different areas of play, and you can and need to return to this location in order to explore each of these in stages. Many of the puzzles are solved by magic, but you need to be carrying the correct item in order to cast the necessary spells. (Jean Childs)
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This is version 6 of this page, edited by Denk on 20 December 2016 at 12:59pm. - View Update History - Edit This Page - Add a News Item - Delete This Page