Return to the game's main page Reviews and Ratings |
>INVENTORY - Paul O'Brian writes about interactive fiction
I played this game on Halloween. I was alone in the house. The lights were off. There was a full moon outside. I was experiencing an eerie lull in the trick-or-treating. I could not have been more primed to be creeped out, frightened, and made into a paranoid wreck. Sadly, even when conditions are perfect, this game falls far short of effectiveness in the creep-out arena. The only thing that's really scary about it is its writing... It's too bad this game didn't give out points every time I spotted an error, because if it did, I think I'd have earned 524,000 points out of a possible 200, earning me the rank of Gibbering Grammarian.
This is a game with a big map but only 2 or 3 puzzles. You explore a creepy house (with some timed text effects at the beginning, creepy music/sound effects, and a popup image in the middle that's not supposed to be scary).
I ran this on Adrift 3.9. Like all adrift games, it has major problems. This game also has big text dumps.