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About the StoryIn this tiny game, you play as a soldier in Paris in September 1944 just after the city was liberated from Nazi Germany. You have an important appointment to keep: a clandestine meeting at the Eiffel Tower with a former lover.
A small life moment during history making. You are meeting yor lover after a long time in the Eiffel tower, in a sequence with an almost dream like atmosphere as the world gradually retreats to the background. Shame that the only puzzle spoils the mood. The game contains graphics. See the other Speed IF #4 games for different takes on the same premise.
-- George Pappas
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Number of Reviews: 1
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1 of 3 people found the following review helpful:Clever Set-up, Disappointing Delivery, November 13, 2010
by Lenny Pitts
[Note: Baf's review above describes the other untitled SpeedIF4 entry, which I believe is actually Peter Berman's. If I am mistaken, I apologize. Below is a review of the one my review notes say Lenny Pitts wrote.]
I was impressed at first with the unique take of the required elements. The player is an onion, driving a Ford Nostradamus, with a chocolate Eiffel Tower and a balsa house with a bathroom. However, that's about all there is to the game. A description answers the puzzle, and you get an unsatisfying ending.
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This is version 3 of this page, edited by David Welbourn on 22 September 2017 at 3:25am. - View Update History - Edit This Page - Add a News Item