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Arcane Intern (Unpaid)

by Astrid Dalmady profile


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Number of Ratings: 38
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- bradleyswissman (Virginia, US), September 30, 2020

- Sammel, April 23, 2020

- kierlani, April 2, 2020

- Laney Berry, October 31, 2019

- badfutureliz, September 3, 2019

- Lauchis, August 25, 2019

- Guenni (At home), November 16, 2018

- BitterlyIndifferent, July 3, 2018

- airylef, December 25, 2017

- LatinAlice (Canada), December 10, 2017

- Catalina, October 18, 2017

- Wanderlust, August 3, 2017

- mangoduck, March 19, 2017

- Mona Mae (South Africa), February 12, 2017

- Witchy W, September 1, 2016

- LayzaSkully (Italy), June 22, 2016

- Doug Orleans (Somerville, MA, USA), May 19, 2016

- Aselia, May 12, 2016

- E. W. B., March 18, 2016

2 of 2 people found the following review helpful:
An engaging Twine story about interning at a magical publishing company, February 3, 2016
by MathBrush
Related reviews: IF Comp 2015
Dalmady brings their characteristic charm and structure to a mid-length Twine game about interning for a company with actual magic.

The company uses rune/sigil-based magic, but the character is mostly familiar with magic through a Harry Potter-like series of fictional books.

As others have pointed out, the strength of the game is the contrast between the exciting world of magic and the sheer drudgery of intern work (making copies, getting coffee, etc.) I reached all three endings, and enjoyed the variety as well as the mechanisms by which the character achieves the 'good' endings (in my opinion).

There is a single instance of strong profanity, but otherwise no violence and profanity. The horrible reality of a boring office life (with low pay) may be too much for children and most adults, however (How many copies do I have to make!!!!!).

- Edward Lacey (Oxford, England), December 20, 2015

- Aryore, December 12, 2015

- Justin Morgan, December 9, 2015

2 of 2 people found the following review helpful:
A World Both Magical and Mundane, December 7, 2015
Arcane Intern (Unpaid) is an unapologetic homage to the Harry Potter generation, but it's more than fanfic. Rather, it's a response to the Harry Pottery generation in the same way as Lev Grossman's The Magicians -- a story that will resonate with anyone who grew up with the books, but which contains a rich magical world all its own.

I'm a sucker for stories where the magical and mundane collide, and they do so beautifully in Arcane Intern. The story is pretty simple: After many fruitless attempts to break into the publishing business, you finally land an unpaid internship...at a very strange publishing house. Instead of an ID card, you receive a sigil, and with it the ability to see the magic that had previously been hidden from your mundane eyes.

The game follows you through your various internship tasks, which are simultaneously very dull -- taking coffee orders, finding office supplies, making copies -- but also fascinating thanks to their magical embellishments.

It's the kind of premise that you'll either find charming or not -- and in my case, I thought it was delightful.

- hoopla, November 28, 2015

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