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4 people found the following review helpful:
beautiful, November 17, 2023by Video_ouija_ dreamlike. I'm fairly new to these things, got stumped a few times. really wonderful experience. I am left with visions of this strange place. Was this review helpful to you? Yes No Remove vote | Add a comment
- aluminumoxynitride, October 29, 2023 - biscuit, October 2, 2023 - Zape, September 24, 2023 - Bell Cyborg (Canada), July 21, 2023 - civilstat (Maine, USA), July 12, 2023 2 of
2 people found the following review helpful:
Surrealism at its finest, January 6, 2023by Lance Cirone (Backwater, Vermont) (Adapted from an intfiction.org post) Was this review helpful to you? Yes No Remove vote | Add a comment
- Cerfeuil (*Teleports Behind You* Nothing Personnel, Kid), October 11, 2022 >INVENTORY - Paul O'Brian writes about interactive fiction After I had finished the game, I marveled at the cleverness of its linguistic contrivance, and the consistency with which it was implemented, but the pleasure was solely on a cerebral level. Even though the experience of playing the game was interesting, I never cared very much about the story, I think because I found it too difficult to make an emotional commitment to a setting and character that were so completely alien. Consequently, I ended up observing myself a lot, which is a very distanced, passive way to go through something like interactive fiction. Then again, I'm not a person who gets passionate about abstract painting or experimental fiction like that of William Burroughs, so my lack of reaction to the game may be due more to my own idiosyncrasies than any particular flaw in the work.
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| Direct link | Add a comment - nf, February 12, 2022 - Gerflooficorn, March 24, 2021 - William Chet (Michigan), July 20, 2020 - Edo, July 5, 2020 - Cosmo42, June 24, 2020 - kierlani, May 11, 2020 - Elizabeth DeCoste (Canada), April 11, 2020 - Bartlebooth, January 12, 2020 - Havoc Crow, January 5, 2020 - o0pyromancer0o, November 2, 2019 - jaclynhyde, October 3, 2019 - draziwfozo, September 2, 2019 - getlostdont, February 4, 2019 - Vigorish (Bradenton, Florida ), November 15, 2018 - Janos Biro (Goiânia, Brasil), September 30, 2018 - LynXsh, August 15, 2018 - Stas, April 15, 2018 - Guenni (At home), March 9, 2018 - Prosilire (New York City), January 22, 2018 - Mr. Patient (Saint Paul, Minn.), November 17, 2017 - xochie, November 14, 2017 3 of
3 people found the following review helpful:
Therapeutic Minimalism in a Surreal World , October 2, 2017by Angharade One of the most unusual aspects of this game is that it gives you just enough detail to create a world full of startling clarity--because you're imagining it. If you are not someone who thinks in images, or who is easily able to exist in an alternate word with alternate world usage (see what I did there) then this game will be fairly difficult. Was this review helpful to you? Yes No Remove vote | Add a comment
- Zoltar, September 2, 2017 - Cory Roush (Ohio), July 19, 2017 - Danielle (The Wild West), July 8, 2017 5 of
5 people found the following review helpful:
A primordial memory at war with a crossword, July 7, 2017by Ivanr This is a game in the old, 90s "puzzlefest" style, but it's one of the best of that era, and it transcends the now-peculiar genre it inhabited. I admit, I am one of the softies, and I come from an era of hand-holding invisiclues. I used the hints a lot. I am glad I did, because otherwise I would not have experienced this incredible game; but there was also great satisfaction on the rare occasions that I could figure things out without them. A more patient soul than I would undoubtedly have have had a deeper and fuller experience. Was this review helpful to you? Yes No Remove vote | Add a comment
- Kyriakos Sgarbas (Hellas (Greece)), May 25, 2017 - leanbh, November 24, 2016 - kala (Finland), November 5, 2016 - eyeballkidable, July 18, 2016 - aom, June 29, 2016 - Rollersnake (Rogers, AR), May 1, 2016 - E. W. B., February 23, 2016 4 of
4 people found the following review helpful:
A game that attempts to use real words in the strangest ways, February 3, 2016For a Change is an interesting short fantasy game that plays around with the English language to make you feel like you probably know what's going on, even if you aren't sure. Was this review helpful to you? Yes No Remove vote | Add a comment
- branewurms, January 14, 2016 - CasualGamer33356, October 14, 2015 - Harry Coburn (Atlanta, GA), August 4, 2015 - shornet (Bucharest), August 4, 2015 - blue/green, March 18, 2015 - Thrax, March 11, 2015 - BlitzWithGuns, December 4, 2014 - Sobol (Russia), September 12, 2014 - lucyclare, September 9, 2014 - wateringcan, June 1, 2014 - KidRisky (Connecticut, USA), May 31, 2014 - Caleb Wilson (Illinois), May 24, 2014 - Lorxus, March 10, 2014 - Snave, March 7, 2014 - Brian Conn (Eureka, California), February 3, 2014 4 of
4 people found the following review helpful:
Creating a world of its own, February 1, 2014by Simon Deimel (Germany) Probably no other beginning of a noncommercial game is as well known as the opening paragraph of FOR A CHANGE. It gets right to the point: that is what happened, that is what you have to do, and for some reason you have something. Was this review helpful to you? Yes No Remove vote | Add a comment
- Audiart (Davis, CA), November 21, 2013 - N.C. Hunter Hayden, October 30, 2013 - Christina Nordlander, July 24, 2013 7 of
7 people found the following review helpful:
Evocative and imaginative setting, June 11, 2013by Jim Kaplan (Jim Kaplan has a room called the location. The location of Jim Kaplan is variable.) Related reviews: dan schmidt Play it if: you're in the mood for a short, light, memorable story which follows intuitive, dreamlike connections rather than logic-based ones. Was this review helpful to you? Yes No Remove vote | View comments (3) - Add comment
- seryph, May 30, 2013 - Floating Info, April 3, 2013 - Sdn (UK), January 3, 2013 - Molly (USA), June 11, 2012 - E.K., January 27, 2012 - UnkemptArmada, November 17, 2011 - Monodu, September 4, 2011 - calindreams (Birmingham, England), July 14, 2011 - Corwin71, July 10, 2011 - Nathanial, May 27, 2011 - Rotonoto (Albuquerque, New Mexico), May 27, 2011 - Ollie (UK), April 14, 2011 - rootmos (Stockholm, Sweden), March 31, 2011 4 of
5 people found the following review helpful:
The game swirls about, shining with translucent cleverness, February 14, 2011by A. P. Sillers (United States, East Coast) The world jaunts with a breezy freshness: your path spirals dizzyingly over its own shadow, sloping to a point with increasing sharpness. Words reach deep into their meanings and bloom in a curious luminance that sometimes occludes but never falters. Wit glides slyly through the air, which crackles with her subtle intrusions. Was this review helpful to you? Yes No Remove vote | Add a comment
- snickerdoddle, January 27, 2011 - Alder (San Francisco), August 15, 2010 - Dan Efran, June 15, 2010 - Paul Du Bois, November 22, 2009 - Divide (Wroclaw, Poland), October 31, 2009 - tadjinar, October 9, 2009 - GDL (Philadelphia, Pennsylvania), July 2, 2009 - ReasonAnce (Poland), May 18, 2009 - Halcyon, April 12, 2009 - Ben, February 9, 2009 - Shigosei, February 2, 2009 - Karl Ove Hufthammer (Bergen, Norway), January 12, 2009 - Kake (London, England), November 26, 2008 - Linnau (Tel-Aviv, Israel), October 31, 2008 - googoogjoob, October 28, 2008 - Squidi, October 26, 2008 - Yigit Akkok (Ankara, Turkey), October 9, 2008 - Genjar (Finland), August 31, 2008 - Anders Hellerup Madsen (Copenhagen, Denmark), July 21, 2008 - dfreas, June 25, 2008 3 of
7 people found the following review helpful:
Excellent and unique, June 15, 2008by tinroof "For A Change" isn't actually in a different language - it uses regular English words, but in an extremely stylized manner. The gameplay itself is rather simple; the charm of the game comes from watching the way the author uses language, and figuring out the rules of the strange world you find yourself in. Was this review helpful to you? Yes No Remove vote | Add a comment
- Clare Parker (Portland, OR), May 17, 2008 - Michael Everson (Canberra, Australia), May 6, 2008 - lobespear, April 25, 2008 - Dave Chapeskie (Waterloo, Ontario, Canada), April 23, 2008 - jfpbookworm (Hamburg, New York), February 25, 2008 - J. Robinson Wheeler (Austin, TX), February 22, 2008 - Wendymoon, January 13, 2008 - Leland Paul (Swarthmore, PA), November 19, 2007 - jgerrish (Ann Arbor, MI), November 18, 2007 - Emily Boegheim, November 13, 2007 - Wesley (Iowa City, Iowa), November 11, 2007 - Hauston (Seattle, WA), October 30, 2007 - Stephen Bond (Leuven, Belgium), October 26, 2007 - Michael R. Bacon (New Mexico), October 23, 2007 9 of
11 people found the following review helpful:
Fun, simple, small, October 23, 2007by madducks (Indianapolis, Indiana) For a Change has one of the most memorable opening lines in IF, and also one of the most cryptic. The start is disorienting not just in the standard IF sense of being thrown into an unfamiliar world or situation and having to act as a native, but additionally shocked by an unfamiliar language, along the lines of The Gostak. Was this review helpful to you? Yes No Remove vote | Add a comment
- Emily Short, October 21, 2007 Baf's Guide"The sun is gone. It must be brought. You have a rock." So begins For a Change, one of the most unusual games in recent memory: the language is distinctly nonstandard, in an e.e. cummings sort of way, and figuring out exactly what's going on requires some lateral thinking. (Another example of the syntax: "This subsection of the inset brightens and flickers. The shadows . . . walk the cordstone walls; they move and excite.") While it's not as accessible as most IF, it's still a richly rewarding playing experience; once you learn to think in the same off-kilter way as the game's written, it all comes together. The puzzles are a mixed bag--some make more sense than others--but generally this works both as a game and as a linguistic experiment, and rewards the imagination. -- Duncan Stevens
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