Home | Profile - Edit | Your Page | Your Inbox Browse | Search Games   |   Log In

Download

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

Too Tall

by swampselkie

2013

(based on 3 ratings)
2 member reviews

About the Story

A game about being shamed by your mother.

Game Details

Language: English (en)
Current Version: Unknown
License: Free
Development System: Twine
IFID: Unknown
TUID: su9yufjji2dafluc

Tags

- View the most common tags (What's a tag?)
(Log in to add your own tags)

Member Reviews

5 star:
(0)
4 star:
(1)
3 star:
(1)
2 star:
(1)
1 star:
(0)
Average Rating:
Number of Reviews: 2
Write a review


4 of 4 people found the following review helpful:
Clever idea, but execution is not so great, July 2, 2014
by Andrew Schultz (Chicago)
This is a twine game about being tall--well, not really. It's got a clever misdirection where your mother is upset at you for buying heels. But the arguments she looks may sound familiar. They are (Spoiler - click to show)the standard arguments against homosexuality. This is a funny look at something where people can get too serious or obscure, or the implication is too clumsy, and while the story seemed to drag slightly, it worked for me. I also enjoyed the shout out to (Spoiler - click to show)Randy Newman's "Short People" at the end, which seemed to expand things beyond the game's main issue and to conformity. Yet at the same time, it recalled when I got taller than my mother and sister and I was treated differently...for a bit. And I even felt a bit apologetic.

So the trick works for me. But I wish it would not have taken so long to get there. The text-manipulation tricks that cause pauses didn't work for me--they feel more like shareware nags than real-life pauses. I think it's okay that (Spoiler - click to show)your conversation choices don't matter, you won't change your parents' mind, and they want to rant, but on the other hand, piling this on to 5-10 second waits for relatively short dialog leaves the work feeling like filler. So a new argument I hadn't seen but liked got combined with text effects I had seen but didn't like. These text effects didn't ruin the game for me, but they did leave me reaching for my handy PERL tag-stripping script, which kind of killed immersion.

I get the sense that, with Twine being relatively new, cool elegant text effects exist we haven't discovered yet will be able to give the reader (or me, at any rate) more of the effect the author intended. Unfortunately, my reaction was "not this again." But I'm glad I worked through that.

0 of 1 people found the following review helpful:
Clever :), June 27, 2014
by hackbird (United Kingdom)
At first I thought it was meant to be just funny, but now I get it :)
Very nice idea.

Links




This is version 1 of this page, edited by Leon Arnott on 15 December 2013 at 12:43am. - View Update History - Edit This Page - Add a News Item