Inside the Facility

by Arthur DiBianca profile

2016

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3 of 3 people found the following review helpful:
Reviewology Lab - clearance required, June 19, 2019

Described as a 'limited parser game', Inside the Facility gives you just six possible actions - NORTH, SOUTH, EAST, WEST, LOOK, and Z (WAIT). My first impression on hearing this was, "So the whole game is just wandering around? That's pretty shallow and restricted gameplay, right?" Wrong. Very wrong.

I spent the next two or so hours enjoying myself so much that all of my initial skepticism was replaced by respect and quite a good deal of affection. I was in my own little world, writing down room names and sketching out travel routes, making notes about keycard colors and puzzle solutions, all the while trying to figure out how to explore deeper and further into the place.

The setting is simple enough - a huge facility full of quirky rooms in which they do SCIENCE! - but there's a lot of character and depth there: the handyman who is too distracted by you to do his job; the hapless security recruits and their exasperated sergeant; a gardener who has mastered the art of strategic avoidance... yes, it's all 'wandering about' but what a wander it is. Clever puzzles and even cleverer humour make all the difference.

You're even explicitly advised to make a map and there's a handy print-out for you to use and everything - and believe me when I tell you that you should definitely do that, else some of the puzzles will be a bit of a nightmare.

Inside the Facility proves that you don't need too much complexity in terms of commands to have satisfying puzzles and a deep interactive experience. Five flasks of hypercalderic Borsch fluid.

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