Home | Profile - Edit | Your Page | Your Inbox Browse | Search Games   |   Log In

Download


Ectocomp 2014
Contains CityoftheLivingDead.html
Play this game in your Web browser. (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

City of the Living Dead

by Joshua Houk (as Tanah Atkinson) profile

2014

(based on 7 ratings)
3 member reviews

About the Story

Entry in ECTOCOMP 2014. Entered under the pseudonym "Tanah Atkinson".

Game Details

Language: English (en)
First Publication Date: October 31, 2014
Current Version: 1
License: Freeware
Development System: Twine
IFID: Unknown
TUID: skkhclxl05fi3pkf

Awards

13th Place - EctoComp 2014

Tags

- View the most common tags (What's a tag?)
(Log in to add your own tags)

Member Reviews

5 star:
(0)
4 star:
(0)
3 star:
(3)
2 star:
(3)
1 star:
(1)
Average Rating:
Number of Reviews: 3
Write a review


1 of 1 people found the following review helpful:
Forever wandering, June 3, 2016
by verityvirtue (London)
Related reviews: melancholic
This game takes the form of a continual uprooting and moving. Circumstances - renovation, increasing cost of living, disruptive neighbours - constantly make it impossible for you to live there. Each passage lists what you missed from the last place, a sketch of the place you've moved to, and what eventually forces you to leave. At each turn, the direction from which you came is blocked off: you can never return where you came from.

The mechanics work well to illustrate the concept. It stabs at the insidious force of gentrification and also casts a glance at the impersonal nature of urban living, where it is possible to live months in a place without ever knowing anyone.

It would have been good if I, the reader, could have been more invested in the PC. The reasons why you move out are so varied that it can be hard to tell what the PC is like, and the descriptions are always more about the environment than about the PC. I imagine, though, that each play through shows the player a different set of circumstances which drive the PC out.

This game is otherwise technically sound: each passage appears procedurally generated, making it possible to wander through this city virtually forever.

An interesting social commentary entered into Ectocomp, July 16, 2017
by MathBrush
Related reviews: less than 15 minutes
This game is about gentrification rather than zombification. A social commentary twine game designed to show the plight of those affected by gentrification.

This game had no ending that I could find, but upon restarting the game you can find access to more information about gentrification.

No place like home, January 28, 2015
by J. J. Guest (London, England)
Related reviews: Ectocomp 2014
Circumstances outside your control force you to move to a different part of a city again and again, as described in a panoply of randomly generated passages. It's not much fun, but as a satire on gentrification and urban displacement it's quite effective.
Note: this rating is not included in the game's average.

Links




This is version 4 of this page, edited by RavenWorks on 15 October 2018 at 1:10pm. - View Update History - Edit This Page - Add a News Item