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Game Developers Conference 2009

by Jim Munroe

Slice of life
2009

(based on 1 rating)
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About the Story

"You're actually here. The Gee Dee Cee. You don't know which session to check out first. Unlike your hometown, you're one artist among many here -- exciting and intimidating.

Exciting because between now and Friday you might be able to put together a game development team with the varied people here, but intimidating because you don't know a soul. Luckily people all have their names printed on their badges, that's one thing you don't have to worry about."

Sponsored by GameSetWatch/Gamasutra, Jim Munroe went to GDC 2009 and then wrote his experiences into a "social interaction simulator". The goal is to get together a development team for a new game, after encountering and making friends with artists, coders, designers and promoters. Each playthrough is partially randomized and outcomes vary.

Game Details

Language: English (en)
First Publication Date: May 4, 2009
Current Version: 1
Development System: Inform 7
IFID: 017061DA-38B2-11DE-96A7-0016EC35A9FA
TUID: s90nz4mvo1kz5w2d

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This is version 3 of this page, edited by Dave Chapeskie on 20 June 2009 at 10:39pm. - View Update History - Edit This Page - Add a News Item