External Links


Story File
Requires a Z-Code interpreter. Visit IFWiki for download links.

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to external links
All updates to this page

Game Developers Conference 2009

by Jim Munroe

Slice of life
2009

(based on 1 rating)
No reviews yet - be the first

About the Story

"You're actually here. The Gee Dee Cee. You don't know which session to check out first. Unlike your hometown, you're one artist among many here -- exciting and intimidating.

Exciting because between now and Friday you might be able to put together a game development team with the varied people here, but intimidating because you don't know a soul. Luckily people all have their names printed on their badges, that's one thing you don't have to worry about."

Sponsored by GameSetWatch/Gamasutra, Jim Munroe went to GDC 2009 and then wrote his experiences into a "social interaction simulator". The goal is to get together a development team for a new game, after encountering and making friends with artists, coders, designers and promoters. Each playthrough is partially randomized and outcomes vary.


Game Details

Tags

- View the most common tags (What's a tag?)

(Log in to add your own tags)
Tags you added are shown below with checkmarks. To remove one of your tags, simply un-check it.

Enter new tags here (use commas to separate tags):




This is version 5 of this page, edited by Zape on 4 January 2024 at 11:07pm. - View Update History - Edit This Page - Add a News Item - Delete This Page