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About the StoryIn this game where proverbs are magical spells, you play as an apprentice to Larumis the Sorcerer. After two years in his service, you're on the road home for a well-earned summer vacation when, through an iron gate in a stately stone wall, you see a mysterious garden. You forgot all about curiosity killing the cat.
Honorable Mention - Spring Thing 2003
-- Emily Short
There are a handful of rough spots -- some phrasings (not of proverbs) that weren't immediately obvious to me and could have used more synonyms, a few places where the spelling or word use was a little off -- but not too many. It does seem to be possible to render the game unwinnable, though I am not sure whether or not this was the author's intention. There was one item that I wouldn't have thought to look for without the walkthrough, and one thing that might have been a bug.
On the other hand, it is such a friendly and generally solid piece that I had a hard time holding these minor flaws against it.
See the full review
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